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haihala committed Nov 30, 2024
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15 changes: 15 additions & 0 deletions docs/tasks/backlog/bevy_0.15.md
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[Main post](https://bevyengine.org/news/bevy-0-15/)
[Migration guide](https://bevyengine.org/learn/migration-guides/0-14-to-0-15/)
[Next gen UI/Scenes](https://github.com/bevyengine/bevy/discussions/14437)

Potential upgrades from reading main post:

- Curves
- Required components
- Single / Populated to replace Query
- New gamepad system maybe makes a new system easier
- Read the gamepad state
- Serialize that all at once
- Diff for events
- Maybe [this](https://bevyengine.org/news/bevy-0-15/#gltfmaterialname-component) fixes [this](https://discord.com/channels/691052431525675048/1311033236222378085)?
- [Hierarchy query / traversal](https://bevyengine.org/news/bevy-0-15/#hierarchy-traversal-tools)
1 change: 1 addition & 0 deletions docs/tasks/main_todo.md
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- Move to status conditions
- Clear on move start and end
- If cancels still feel off, increase special move buffer time
- How do frame counts + hitstop work? Maybe hitstop eats into cancel window?

### Features

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