-
Notifications
You must be signed in to change notification settings - Fork 120
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
ac7d1c2
commit 1e057c8
Showing
3 changed files
with
8 additions
and
8 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,5 @@ | ||
- Added a ModBloonOverlay class for making custom Bloon Overlays | ||
- NOTE: Due to a MelonLoader bug, these won't properly display unless you're on ML 0.6.6 or higher | ||
- Accounted for a Unity bug that was affecting the internal durations of embedded AudioClips | ||
- Added a Sprite.TrySaveToPNG() extension like the one for Textures except accounting for position and size within a larger texture atlas | ||
- Added `export image` console commands that exports all UI images underneath your mouse cursor to png files | ||
- Fixed an issue that made embedded audio clips be loaded with extra silence at the end of them | ||
- Added a `ModBloonOverlay` class for making custom Bloon Overlays | ||
- NOTE: Due to a MelonLoader bug, these won't display correctly on ML 0.6.5, but work again starting with [0.6.6 / nightly versions](https://nightly.link/LavaGang/MelonLoader/workflows/build/master) | ||
- Added a `Sprite.TrySaveToPNG()` extension like the one for Textures except accounting for the Sprite's position and size within its texture atlas | ||
- Added `export image` console command that exports all UI images underneath your mouse cursor to png files |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters