Skip to content
granny edited this page Sep 14, 2024 · 5 revisions

File Structure

πŸ“Pl3xMap
β”œβ”€β”€β”€ colors.yml
β”œβ”€β”€β”€ config.yml
β”œβ”€ πŸ“layers
β”‚    β”œβ”€β”€ players.yml
β”‚    β”œβ”€β”€ spawn.yml <-- you are here
β”‚    └── worldborder.yml
β”œβ”€ πŸ“locale
β”‚    └── lang-en.yml
β”œβ”€ πŸ“markers
β”‚    └── πŸ“ <world directories>
β”‚           └── <custom marker>
└─ πŸ“web
     └── <webmap files>

spawn.yml

settings:
  # Show spawn icon on the map.
  enabled: true
  layer:
    # Whether the spawn layer control shows up in the layers list or not.
    show-controls: true
    # Whether the spawn layer should be hidden (toggled off) by default.
    default-hidden: false
    # Priority order spawn layer shows up in the layers list.
    # (lower values = higher in the list)
    priority: 10
    # Z-Index order spawn layer shows up in the map.
    # (higher values are drawn on top of lower values)
    z-index: 500
    # How often (in seconds) to update the marker.
    # Setting to 0 is the same as setting it to 1.
    update-interval: 30
    # Whether to push this layer through SSE or not.
    live-update: true
  # The spawn icon.
  # Icon must be in the web/images/icon/ directory.
  icon: spawn