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feat: introduced golem-network plugin api
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# Golem Network Plugins | ||
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<!-- TOC --> | ||
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- [Golem Network Plugins](#golem-network-plugins) | ||
- [Why do we need plugins?](#why-do-we-need-plugins) | ||
- [Requestor script maintainability](#requestor-script-maintainability) | ||
- [Opening the ecosystem for extensions](#opening-the-ecosystem-for-extensions) | ||
- [Example plugins](#example-plugins) | ||
- [Provider tracker](#provider-tracker) | ||
- [Check GLM price before starting (asynchronous plugin)](#check-glm-price-before-starting-asynchronous-plugin) | ||
- [Plugin lifecycle and cleanup](#plugin-lifecycle-and-cleanup) | ||
- [Synchronous and asynchronous plugins](#synchronous-and-asynchronous-plugins) | ||
<!-- TOC --> | ||
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Welcome to the Golem Network Plugins documentation! Here we aim to provide friendly and comprehensive guidance for | ||
developers interested in creating reusable and generic modules for the Golem Network. | ||
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## Why do we need plugins? | ||
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### Requestor script maintainability | ||
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As detailed in our [concepts](./CONCEPTS.md) guide, the SDK models the intricate domain of the Golem Network by defining | ||
the `GolemNetwork` class, which is built from various subdomains of the project. | ||
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If you've written a few `golem-js` scripts, you might have noticed your scripts growing quickly as you add logic for | ||
market, activity, or payment events. This can make your main requestor script bulky and difficult to maintain. | ||
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Golem Plugins offer a solution to this problem by providing a simple interface for attaching different types of logic to | ||
your `GolemNetwork` instance. This allows you to break down your large scripts into smaller, more manageable modules and | ||
use `GolemNetwork.use` to integrate them into your main script seamlessly. | ||
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### Opening the ecosystem for extensions | ||
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We warmly invite other developers to [contribute](./CONTRIBUTING.md) to our ecosystem. We recognize that creating core | ||
SDK components requires considerable effort and dedication. | ||
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To make contributions more accessible, we're introducing a new pathway for developers familiar with `golem-js` to create | ||
their `GolemNetwork` plugins and share them via NPM. Let us know about your plugins so we can feature them in our | ||
documentation. | ||
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## Example plugins | ||
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### Provider tracker | ||
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Let's say you want to track unique providers on the network for statistical purposes. Here's an example plugin: | ||
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```ts | ||
import { GolemNetwork, GolemPluginInitializer } from "@golem-sdk/golem-js"; | ||
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/** | ||
* Example plugin that tracks unique provider ID/name pairs on the market | ||
*/ | ||
const providerTracker: GolemPluginInitializer = (glm) => { | ||
const seenProviders: { id: string; name: string }[] = []; | ||
glm.market.events.on("offerProposalReceived", (event) => { | ||
const { id, name } = event.offerProposal.provider; | ||
const providerInfo = { id, name }; | ||
if (!seenProviders.includes(providerInfo)) { | ||
seenProviders.push(providerInfo); | ||
console.log("Saw new provider %s named %s", id, name); | ||
} | ||
}); | ||
// Return a cleanup function that will be executed during the `disconnect` | ||
return () => { | ||
console.log("Provider tracker found a total of %d providers", seenProviders.length); | ||
}; | ||
}; | ||
``` | ||
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You can connect this plugin to your main script as follows: | ||
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```ts | ||
const glm = new GolemNetwork(); | ||
// Register the plugin that will be initialized during `connect` call | ||
glm.use(providerTracker); | ||
``` | ||
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#### Check GLM price before starting (asynchronous plugin) | ||
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If you want to avoid running your requestor script when the GLM price exceeds a certain USD value, you can capture this | ||
policy with a reusable plugin: | ||
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```ts | ||
import { GolemNetwork, GolemPluginInitializer } from "@golem-sdk/golem-js"; | ||
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const checkGlmPriceBeforeStarting: GolemPluginInitializer<{ | ||
maxPrice: number; | ||
}> = async (_glm, opts) => { | ||
// Call an exchange to get the quotes | ||
const response = await fetch("https://api.coinpaprika.com/v1/tickers/glm-golem"); | ||
if (!response.ok) { | ||
throw new Error("Failed to fetch GLM price"); | ||
} else { | ||
// Execute your logic | ||
const data = await response.json(); | ||
const price = parseFloat(data.quotes.USD.price); | ||
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console.log("=== GLM Price ==="); | ||
console.log("GLM price is", price); | ||
console.log("=== GLM Price ==="); | ||
if (price > opts.maxPrice) { | ||
// Throwing inside the plugin will make `connect` throw, and then prevent | ||
// execution of the rest of the script | ||
throw new Error("GLM price is too high, won't compute today :O"); | ||
} | ||
} | ||
}; | ||
``` | ||
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Here's how to use the plugin: | ||
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```ts | ||
import { GolemNetwork } from "./golem-network"; | ||
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const glm = new GolemNetwork(); | ||
glm.use(checkGlmPriceBeforeStarting, { | ||
maxPrice: 0.5, | ||
}); | ||
``` | ||
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## Plugin lifecycle and cleanup | ||
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When you register plugins using `GolemNetwork.use`, they are initialized during the `GolemNetwork.connect` call. If any | ||
plugin throws an error during initialization, the entire `connect` method will throw an error. | ||
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Each plugin can return a cleanup function, which will be executed during `GolemNetwork.disconnect`. This is particularly | ||
useful for plugins that allocate resources, use timers, or open database connections. | ||
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## Synchronous and asynchronous plugins | ||
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The SDK supports both synchronous and asynchronous plugins. You can register all of them using the `GolemNetwork.use` | ||
method, and they will be initialized sequentially in the order they were registered. | ||
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We hope you find this guide helpful and enjoy contributing to the Golem Network! Happy coding! |
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export * from "./golem-network"; | ||
export { GolemPluginInitializer, GolemPluginOptions, GolemPluginDisconnect } from "./plugin"; |
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import { GolemNetwork } from "./golem-network"; | ||
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/** | ||
* Represents a generic cleanup task function that will be executed when the plugin lifetime reaches its end | ||
*/ | ||
export type GolemPluginDisconnect = () => Promise<void> | void; | ||
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/** | ||
* Generic type for plugin options | ||
* | ||
* Plugin options are optional by design and plugin developers should use this type when they | ||
* want to enforce type safety on their plugin usage | ||
*/ | ||
// eslint-disable-next-line @typescript-eslint/no-explicit-any | ||
export type GolemPluginOptions = Record<string, any> | undefined; | ||
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/** | ||
* A generic plugin registration/connect function | ||
* | ||
* Golem plugins are initialized during {@link GolemNetwork.connect} | ||
* | ||
* A plugin initializer may return a cleanup function which will be called udring {@link GolemNetwork.disconnect} | ||
*/ | ||
export type GolemPluginInitializer<T extends GolemPluginOptions = undefined> = ( | ||
glm: GolemNetwork, | ||
options: T, | ||
) => void | GolemPluginDisconnect | Promise<GolemPluginDisconnect | void>; | ||
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/** | ||
* Internal data structure that allows deferring plugin initialization to the `connect` call | ||
*/ | ||
// eslint-disable-next-line @typescript-eslint/no-explicit-any | ||
export type GolemPluginRegistration<T extends GolemPluginOptions = any> = { | ||
/** Plugin initialization function */ | ||
initializer: GolemPluginInitializer<T>; | ||
/** Options to pass to the initialization function when it's executed */ | ||
options?: T; | ||
}; |