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This repository has been archived by the owner on Dec 5, 2024. It is now read-only.

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@StanleyGoldman StanleyGoldman released this 08 Aug 23:03
· 3132 commits to master since this release

Release Notes

Features

  • #5 - Publish project to GitHub

Enhancements

  • #122 - Clone bash scripts to command scripts
  • #73 - Implement Git Fetch
  • #51 - Add support for 2017.1.x
  • #4 - Add a UI for deleting a branch

Fixes

  • #169 - Log files are not rotating
  • #150 - Stuck at Running Repository Initialize
  • #115 - Windows git executable file browser has a malformed file filter
  • #106 - Repository not initialized UI shows up when entering playmode or recompiling
  • #105 - Git Add fails due to too many files being added
  • #103 - Log entry dates sometimes show up as Jan 1 1 1000
  • #102 - GitHub for Unity should save chosen portable git
  • #94 - Header does not update for when remote removed/changed
  • #90 - AuthenticationView password fields should be marked as NonSerializable
  • #89 - SettingsView does not update for remotes removed externally
  • #76 - InvalidCastException at UnityEngine.UnitySynchronizationContext.ExecuteTasks
  • #67 - Creating branch can fail silently on name conflict
  • #54 - If a pull is required before a push, push is silently failing
  • #32 - Keychain should proactively check for changes to credentials
  • #20 - Fix Create branch function to disallow branch that starts or end with '/'

Various other bugfixes and improvements