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This removes the dependency on GTS. It removes the Mesh boolean operations functions, which were part of the building editor in Gazebo-classic but are unused in modern gazebo. It replaces the GTS delaunay triangulation with the header-only CDT library. --------- Signed-off-by: Michael Carroll <[email protected]> Signed-off-by: Ian Chen <[email protected]> Signed-off-by: Steve Peters <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Steve Peters <[email protected]>
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ignore: | ||
- "graphics/src/tiny_obj_loader.h" | ||
- "graphics/src/CDT" | ||
- "graphics/src/VHACD" | ||
- "profiler/src/Remotery/lib" | ||
- "profiler/src/Remotery/vis" | ||
- "src/win_dirent.h" |
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profiler/src/Remotery/* | ||
graphics/src/tiny_obj_loader.h | ||
graphics/src/CDT/* | ||
graphics/src/VHACD/* | ||
profiler/src/Remotery/* | ||
src/win_dirent.h | ||
graphics/src/tinyxml2/* |
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/* | ||
* Copyright (C) 2024 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
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#ifndef GZ_COMMON_DELAUNAYTRIANGULATION_HH_ | ||
#define GZ_COMMON_DELAUNAYTRIANGULATION_HH_ | ||
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#include <vector> | ||
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#include <gz/math/Vector2.hh> | ||
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#include <gz/common/graphics/Export.hh> | ||
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namespace gz::common | ||
{ | ||
class SubMesh; | ||
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/// \brief Perform delaunay triangulation on input vertices. | ||
/// \param[in] _vertices A list of all vertices | ||
/// \param[in] _edges A list of edges. Each edge is made of 2 vertex | ||
/// indices from _vertices | ||
/// \param[out] _submesh A submesh that will be populated with the | ||
/// resulting triangles. | ||
/// \return True on success. | ||
bool GZ_COMMON_GRAPHICS_VISIBLE DelaunayTriangulation( | ||
const std::vector<gz::math::Vector2d> &_vertices, | ||
const std::vector<gz::math::Vector2i> &_edges, | ||
gz::common::SubMesh *_submesh); | ||
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} // namespace gz::common | ||
#endif // GZ_COMMON_DELAUNAYTRIANGULATION_HH_ |
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