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Fullcolour characters don't work at physical x resolution #22

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gardners opened this issue Jan 31, 2014 · 1 comment
Open

Fullcolour characters don't work at physical x resolution #22

gardners opened this issue Jan 31, 2014 · 1 comment
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@gardners
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glyph_pixeldata is shifted in the last cycle of a char, which takes precedence over the writing in of the new pixel data.

gardners added a commit that referenced this issue Jan 31, 2014
running in physical resolution mode. Issue #22.
@gardners
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That commit fixes that problem, but causes other nastier problems, so probably needs to be reversed and a different solution implemented.

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