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don't keep stale glyph_pixeldata at the end of a character when
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running in physical resolution mode. Issue #22.
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gardners committed Jan 31, 2014
1 parent e7b3907 commit 4bbef91
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion vga/vga.vhd
Original file line number Diff line number Diff line change
Expand Up @@ -1677,7 +1677,7 @@ begin
-- Full colour glyph
-- Pixels come from each 8 bits of character memory.
pixel_colour <= unsigned(glyph_pixeldata(7 downto 0));
if chargen_x_t1 /= chargen_x then
if chargen_x_t1 /= chargen_x and chargen_x /= 7 then
glyph_pixeldata(55 downto 0) <= glyph_pixeldata(63 downto 8);
end if;
elsif multicolour_mode='1' and text_mode='1' and card_fg_colour(3)='1' then
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