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Fix alt:V Multiplayer naming as per their branding (#601)
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* Fix alt:V Multiplayer naming as per their branding

* Add changelog entry for consistency

* Update ID and set old_id for alt:V

* Update name
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xCausxn authored Aug 10, 2024
1 parent e98b776 commit 92c6e3d
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1 change: 1 addition & 0 deletions CHANGELOG.md
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## To Be Released...
## 5.X.Y
* Fix branding for alt:V Multiplayer (By @xCausxn #600)
* Fix the `name` field on Minecraft servers running Velocity with multiple layers of color encoding (#595)
* Added [Bun](https://bun.sh/) runtime support (#596)
* Added a rules bytes return for valve protocol (By @blackwaterbread #597)
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8 changes: 4 additions & 4 deletions GAMES_LIST.md
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Expand Up @@ -139,7 +139,7 @@
| groundbreach | Ground Breach | [Valve Protocol](#valve) |
| gta5f | Grand Theft Auto V - FiveM | |
| gta5r | Grand Theft Auto V - RAGE MP | [Notes](#gta5r) |
| gta5a | Grand Theft Auto V - AltVMP | [Notes](#gta5a) |
| gta5am | Grand Theft Auto V - alt:V Multiplayer | [Notes](#gta5am) |
| gtasam | Grand Theft Auto: San Andreas Multiplayer | |
| gtasamta | Grand Theft Auto: San Andreas - Multi Theft Auto | |
| gtasao | Grand Theft Auto: San Andreas OpenMP | |
Expand Down Expand Up @@ -423,12 +423,12 @@ Pass the login into to GameDig with the additional options: login, password
If you are using a FQDN for your server, you will need to set the host parameter to be this domain e.g. rage2.mydomain.com
This is due to how the Rage MP master server works with server ids as the ip is only used in the ID if no FQDN is provided.

### <a name="gta5a"></a> Grand Theft Auto V - AltV MP
When querying a server on AltV MP, you have two options for querying the server:
### <a name="gta5am"></a> Grand Theft Auto V - alt:V Multiplayer
When querying a server on alt:V Multiplayer, you have two options for querying the server:
1. Setting the `serverId` request field or `--serverId` when using the cli to the publicId of the server.
2. Passing the `host` and `port` request fields or `--host` and `--port` when using the cli to the server.

If you are using the second option and the server is using a `useCdn` option in the altv server config file, you will need to set `host` to the CDN address, and the `port` to the cdn port. As an example, if the server cdn url was `connect.altv.com:443`, you would set the host to `connect.altv.com` and port to `443`.
If you are using the second option and the server is using a `useCdn` option in the alt:V server config file, you will need to set `host` to the CDN address, and the `port` to the cdn port. As an example, if the server cdn url was `connect.altv.com:443`, you would set the host to `connect.altv.com` and port to `443`.

### <a name="teamspeak3"></a>TeamSpeak 3
For teamspeak 3 queries to work correctly, the following permissions must be available for the guest server group:
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7 changes: 4 additions & 3 deletions lib/games.js
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Expand Up @@ -1289,15 +1289,16 @@ export const games = {
doc_notes: 'gta5r'
}
},
gta5a: {
name: 'Grand Theft Auto V - AltVMP',
gta5am: {
name: 'Grand Theft Auto V - alt:V Multiplayer',
release_year: 2015,
options: {
port: 7788,
protocol: 'altvmp'
},
extra: {
doc_notes: 'gta5a'
doc_notes: 'gta5am',
old_id: 'gta5a'
}
},
garrysmod: {
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