This works as-is with any files added via the AssetAdmin and many_many relations to 'File/Image(/SVGImage)'.
This module exposes the SVG template helpers/methods of the stevie-mayhew/silverstripe-svg module if that's installed (recommended by composer). See 'Usage'.
- SilverStripe CMS 4+
Best option is to resort to many_manys with UploadField::setAllowedMaxFileNumber(1), since File/Upload tries to instantiate the relation's appointed classname for has_ones and so will resort to Image instead of SVGImage.
OR simply tell the injector to use the SVGImage class instead of Image, see Yaml config below (falls back to Image class for regular images).
OR (probably undesirable) set the has_one relation to 'SVGImage' subclass.
You may simply change the relation to point to SVGImage class if possible (existing relations may have to be re-added?)
OR Add the following config to have UploadFields for has_one pointing to 'Image' load as SVGImage for .svg files (this is another approach then resorting to many_manys, which may interfere with other modules like FocusedImage which also uses injector for Image)
SilverStripe\Core\Injector\Injector:
SilverStripe\Assets\Image:
class: SilverStripeSVGImage\SVGImage
Scaffolded UploadFields to 'Image' may need to be told to allow SVG images as well (currently fixed in master):
$field->setAllowedFileCategories('image');
In a SilverStripe template simply treat as you would treat a normal image (minus the formatting/scaling functionality). For scaling/adding classes etc, this module integrates SVG template helpers (stevie-mayhew/silverstripe-svg module required).
<!-- add svg as image -->
<img src="$Image.URL" />
<!-- or, for example when using Foundation interchange to have separate/responsive versions: -->
<img src="$Image_Mobile.URL" data-interchange="[$Image_Desktop.URL, medium]" />
<!-- add inline svg (the raw SVG file will be inserted, see the .SVG helper for more subtle inlining) -->
{$Image.SVG_RAW_Inline.RAW}
<!-- Test for SVG and fallback to regular image methods, for example when the image may be multiple formats (eg SVG/PNG/JPG) -->
<% if $Image.IsSVG %> {$Image.SVG_RAW_Inline.RAW} <% else %> $Image.SetWidth(1200) <% end_if %>
Additional helper functions for width, height, size, fill & adding extra classes are exposed by the '.SVG' method. (Requires additional module: stevie-mayhew/silverstripe-svg
<!-- add inline svg (slightly sanitized) -->
{$Image.SVG}
<!-- add a part of an SVG by ID inline -->
{$Image.SVG.LimitID('ParticularID')}
<!-- change width -->
{$Image.SVG.width(200)}
<!-- change height -->
{$Image.SVG.height(200)}
<!-- change size (width and height) -->
{$Image.SVG.size(100,100)}
<!-- change fill -->
{$Image.SVG.fill('#FF9933')}
<!-- add class -->
{$Image.SVG.extraClass('awesome-svg')}
These options are also chainable.
{$SVG('name').fill('#45FABD').width(200).height(100).extraClass('awesome-svg')}
http://www.silverstrip.es/blog/svg-in-the-silverstripe-backend/
Cropping can basically be done using viewBox, combined with svg width/height attr (all optional) PHP SVG class (Imagemagick): https://github.com/oscarotero/imagecow Simple rendering SVG>JPG/PNG: http://stackoverflow.com/questions/10289686/rendering-an-svg-file-to-a-png-or-jpeg-in-php
PHP Cairo (PECL, not really an option): http://php.net/manual/en/class.cairosvgsurface.php
PHP SVG Iconizr (CLI CSS/SVG/PNG sprite generator): https://github.com/jkphl/iconizr