Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
fgsfdsfgs authored Dec 6, 2023
1 parent 7647062 commit 26da2aa
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,9 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c
* fixes for a couple original bugs and crashes;
* basic mod support, currently enough to load a few custom levels;
* slightly expanded memory heap size;
* experimental uncapped framerate support:
* experimental high framerate support (up to 200 FPS):
* set `Game.TickRateDivisor` to `0` in `pd.ini` to activate;
* in practice the game will have issues running faster than ~150 FPS, so use VSync or `Video.FramerateLimit` to cap it.
* in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it.

Currently only 32-bit platforms are supported, namely x86 Windows and Linux.
Note that 32-bit binaries will still work on 64-bit versions of those platforms,
Expand Down

0 comments on commit 26da2aa

Please sign in to comment.