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Merge pull request #420 from throwaway29292/port
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Add an option in Combat Simulator to disable the blur effect from melee damage
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fgsfdsfgs authored May 14, 2024
2 parents d8a26fa + 5b1d03c commit 1a3f36f
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Showing 8 changed files with 56 additions and 0 deletions.
7 changes: 7 additions & 0 deletions src/game/lv.c
Original file line number Diff line number Diff line change
Expand Up @@ -1127,6 +1127,13 @@ Gfx *lvRender(Gfx *gdl)
chr->blurdrugamount = 0;
chr->blurnumtimesdied = 0;
}
#ifndef PLATFORM_N64 //set the drug blur to 0 if it's disabled in MP settings. There might be a better way to block it from occuring, but this one works just fine

if(g_Vars.mplayerisrunning && (g_MpSetup.options & MPOPTION_NODRUGBLUR))
{
bluramount = 0;
}
#endif
}
}

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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/capturethecase.inc
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,14 @@ struct menuitem g_CtcOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_CHECKBOX,
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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/combat.inc
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,14 @@ struct menuitem g_MpCombatOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_SEPARATOR,
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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/hackthatmac.inc
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,14 @@ struct menuitem g_HtmOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_CHECKBOX,
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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/holdthebriefcase.inc
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,14 @@ struct menuitem g_HtbOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_CHECKBOX,
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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/kingofthehill.inc
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,14 @@ struct menuitem g_KohOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_CHECKBOX,
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8 changes: 8 additions & 0 deletions src/game/mplayer/scenarios/popacap.inc
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,14 @@ struct menuitem g_PacOptionsMenuItems[] = {
MPOPTION_SPAWNWITHWEAPON,
menuhandlerMpCheckboxOption,
},
{
MENUITEMTYPE_CHECKBOX,
0,
MENUITEMFLAG_LOCKABLEMINOR | MENUITEMFLAG_LITERAL_TEXT,
(uintptr_t)"No melee/tranquilizer blur",
MPOPTION_NODRUGBLUR,
menuhandlerMpCheckboxOption,
},
#endif
{
MENUITEMTYPE_CHECKBOX,
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1 change: 1 addition & 0 deletions src/include/constants.h
Original file line number Diff line number Diff line change
Expand Up @@ -2891,6 +2891,7 @@
#define MPOPTION_PAC_HIGHLIGHTTARGET 0x00080000
#define MPOPTION_PAC_SHOWONRADAR 0x00100000
#define MPOPTION_SPAWNWITHWEAPON 0x00200000
#define MPOPTION_NODRUGBLUR 0x00400000

#define MPPAUSEMODE_UNPAUSED 0
#define MPPAUSEMODE_PAUSED 1
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