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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into…
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… port-debugger
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fgsfdsfgs committed Sep 2, 2024
2 parents c8383ba + 34d3e08 commit 18ad06e
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39 changes: 38 additions & 1 deletion .github/workflows/c-cpp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -78,10 +78,46 @@ jobs:
path: bin/
retention-days: 0

build-flatpak-bundle:
name: "Build flatpak bundle"
runs-on: ubuntu-latest
needs: [build-i686-linux]
container:
image: bilelmoussaoui/flatpak-github-actions:freedesktop-23.08
options: --privileged
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: pd-i686-linux
path: dist/linux/bin/

- uses: flatpak/flatpak-github-actions/flatpak-builder@v6
with:
bundle: io.github.fgsfdsfgs.perfect_dark.flatpak
manifest-path: dist/linux/io.github.fgsfdsfgs.perfect_dark.yaml
cache-key: flatpak-builder-${{ github.sha }}
upload-artifact: true

# - name: Build Flatpak bundle
# run: |
# cd dist/linux/
# flatpak-builder build --force-clean io.github.fgsfdsfgs.perfect_dark.yaml
# flatpak build-export export build
# flatpak build-bundle export io.github.fgsfdsfgs.perfect_dark.flatpak io.github.fgsfdsfgs.perfect_dark

- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: io.github.fgsfdsfgs.perfect_dark.flatpak
path: io.github.fgsfdsfgs.perfect_dark.flatpak
retention-days: 0


publish-latest-build:
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/port'
needs: [build-i686-windows, build-i686-linux]
needs: [build-i686-windows, build-i686-linux, build-flatpak-bundle]
permissions:
contents: write
steps:
Expand All @@ -97,6 +133,7 @@ jobs:
pushd ci-artifacts
tar czf ../ci-release/pd-i686-linux.tar.gz pd-i686-linux
zip -r ../ci-release/pd-i686-windows.zip pd-i686-windows
mv io.github.fgsfdsfgs.perfect_dark.flatpak/io.github.fgsfdsfgs.perfect_dark.flatpak ../ci-release/
popd
git tag --force ci-dev-build port
git push --force origin ci-dev-build
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1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -4,6 +4,7 @@
*.exe
pd.*.z64
build
.flatpak-builder
extracted
src/assets/*/*.bin
src/assets/*/*.ctl
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3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -33,6 +33,7 @@ There are minor graphics- and gameplay-related issues, and possibly occasional c
* experimental high framerate support (up to 240 FPS):
* set `Game.TickRateDivisor` to `0` in `pd.ini` to activate;
* in practice the game will have issues running faster than ~165 FPS, so use VSync or `Video.FramerateLimit` to cap it.
* emulate the Transfer Pak functionality the game has on the Nintendo 64 to unlock some cheats automatically.

Currently only 32-bit platforms are supported, namely x86 Windows and Linux.
Note that 32-bit binaries will still work on 64-bit versions of those platforms,
Expand All @@ -58,6 +59,8 @@ If you want to use a PAL or JPN ROM instead, put them into the `data` directory
* PAL: ROM name `pd.pal-final.z64`, EXE name `pd.pal.exe`.
* JPN: ROM name `pd.jpn-final.z64`, EXE name `pd.jpn.exe`.

Optionally, you can also put your Perfect Dark for GameBoy Color ROM named `pd.gbc` in the `data` directory if you want to emulate having the Nintendo 64's Transfer Pak and unlock some cheats automatically.

Additional information can be found in the [wiki](https://github.com/fgsfdsfgs/perfect_dark/wiki).

A GPU supporting OpenGL 3.0 or above is required to run the port.
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9 changes: 9 additions & 0 deletions dist/linux/io.github.fgsfdsfgs.perfect_dark.desktop
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
[Desktop Entry]
Name=Perfect Dark
Comment=Modern source port of Perfect Dark
Exec=pd
Icon=io.github.fgsfdsfgs.perfect_dark
Terminal=false
Type=Application
Categories=Game;ActionGame;
StartupNotify=false
45 changes: 45 additions & 0 deletions dist/linux/io.github.fgsfdsfgs.perfect_dark.metainfo.xml
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@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>io.github.fgsfdsfgs.perfect_dark</id>
<name>Perfect Dark</name>
<developer id="io.github.fgsfdsfgs.perfect_dark">
<name>Perfect Dark Contributors</name>
<url>https://github.com/fgsfdsfgs/perfect_dark/graphs/contributors</url>
</developer>
<launchable type="desktop-id">io.github.fgsfdsfgs.perfect_dark.desktop</launchable>
<summary>Modern cross-platform port of Perfect Dark</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<url type="homepage">https://github.com/fgsfdsfgs/perfect_dark/</url>
<description>
<p>This is a port of Ryan Dywer's decompilation of classic N64 shooter Perfect Dark to modern systems.</p>
</description>
<!--
<screenshots>
<screenshot type="default">
<image type="source">https://gitlab.com/fpiesche/dxx-rebirth-assets/-/raw/c6e7e79eebe92905f84f07a635ffab5122a94bd1/d1x/screenshots/retromode.png</image>
<caption>"Retro mode": the default graphics setup, like the original game but in high resolution</caption>
<screenshots>
-->
<categories>
<category>Game</category>
<category>ActionGame</category>
<category>Shooter</category>
</categories>
<keywords>
<keyword>n64</keyword>
<keyword>scifi</keyword>
<keyword>cyberpunk</keyword>
<keyword>retro</keyword>
<keyword>sourceport</keyword>
<keyword>port</keyword>
</keywords>
<releases>
<release version="latest" date="2024-05-14"/>
</releases>
<content_rating type="oars-1.1">
<content_attribute id="violence-realistic">moderate</content_attribute>
<content_attribute id="violence-bloodshed">mild</content_attribute>
</content_rating>
<update_contact>https://github.com/fgsfdsfgs/perfect_dark/</update_contact>
</component>
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38 changes: 38 additions & 0 deletions dist/linux/io.github.fgsfdsfgs.perfect_dark.sh
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@@ -0,0 +1,38 @@
#!/bin/sh

# Create user data directories if necessary
userdirs=( roms saves mods )
for path in "${userdirs[@]}"; do
if [ ! -d "${XDG_DATA_HOME}/${path}" ]; then
mkdir -p "${XDG_DATA_HOME}/${path}"
fi
done

# Default to pd as executable but switch to jpn/pal if the NTSC rom
# is missing but JPN/PAL are present.
executable="pd"
if [ -f ${XDG_DATA_HOME}/roms/pd.ntsc-final.z64 ] | \
[ -f ${XDG_DATA_HOME}/roms/pd.ntsc-1.0.z64 ]; then
executable="pd"
elif [ -f ${XDG_DATA_HOME}/roms/pd.jpn-final.z64 ]; then
executable="pd.jpn"
elif [ -f ${XDG_DATA_HOME}/roms/pd.pal-final.z64 ]; then
executable="pd.pal"
fi

# If first parameter passed to this script is one of the pd executables,
# run that regardless of ROM auto-detection above and pass the remaining
# parameters to it; otherwise pass all arguments to the executable selected
# above
case $1 in
"pd."*)
executable=$1
params="${@:2}"
;;
*)
params="$@"
;;
esac

# Run game
$executable --basedir ${XDG_DATA_HOME}/roms --savedir ${XDG_DATA_HOME}/saves $params
93 changes: 93 additions & 0 deletions dist/linux/io.github.fgsfdsfgs.perfect_dark.yaml
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@@ -0,0 +1,93 @@
app-id: io.github.fgsfdsfgs.perfect_dark
runtime: org.freedesktop.Platform
runtime-version: &runtime-version '23.08'
sdk: org.freedesktop.Sdk
command: io.github.fgsfdsfgs.perfect_dark.sh

finish-args:
# multiarch is required for 32bit binaries
- --allow=multiarch
# hardware 3D and controller access
- --device=all
# X11 + XShm access
- --share=ipc
- --socket=x11
# Audio
- --socket=pulseaudio
# Enable network for multiplayer
- --share=network

# Parameters for 32-bit extensions
x-gl-version: &gl-version '1.4'
x-gl-versions: &gl-versions 23.08;1.4
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d

add-extensions:
org.freedesktop.Platform.Compat.i386:
directory: lib/i386-linux-gnu
version: '23.08'

org.freedesktop.Platform.GL32:
directory: lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
autodelete: false
add-ld-path: lib
merge-dirs: *gl-merge-dirs
download-if: active-gl-driver
enable-if: active-gl-driver
autoprune-unless: active-gl-driver

org.freedesktop.Platform.GL32.Debug:
directory: lib/debug/lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
merge-dirs: *gl-merge-dirs
enable-if: active-gl-driver
autoprune-unless: active-gl-driver

org.freedesktop.Platform.VAAPI.Intel.i386:
directory: lib/i386-linux-gnu/dri/intel-vaapi-driver
version: *runtime-version
versions: *runtime-version
autodelete: false
no-autodownload: true
add-ld-path: lib
download-if: have-intel-gpu
autoprune-unless: have-intel-gpu

modules:
- name: perfect_dark
buildsystem: simple
sources:
- type: file
path: bin/pd
- type: file
path: bin/pd.jpn
- type: file
path: bin/pd.pal
- type: file
path: io.github.fgsfdsfgs.perfect_dark.sh
- type: file
path: io.github.fgsfdsfgs.perfect_dark.png
- type: file
path: io.github.fgsfdsfgs.perfect_dark.metainfo.xml
- type: file
path: io.github.fgsfdsfgs.perfect_dark.desktop
build-commands: []
post-install:
# create extension mountpoints
- mkdir -p /app/lib/i386-linux-gnu
- mkdir -p /app/lib/i386-linux-gnu/GL
- mkdir -p /app/lib/debug/lib/i386-linux-gnu/GL
- mkdir -p /app/lib/i386-linux-gnu/dri/intel-vaapi-driver
# port
- install -Dm 755 -t /app/bin/ pd*
- install -Dm 755 ${FLATPAK_ID}.sh /app/bin/${FLATPAK_ID}.sh
- install -Dm 644 ${FLATPAK_ID}.desktop /app/share/applications/${FLATPAK_ID}.desktop
- install -Dm 644 ${FLATPAK_ID}.metainfo.xml /app/share/metainfo/${FLATPAK_ID}.metainfo.xml
- install -Dm 644 ${FLATPAK_ID}.png /app/share/icons/hicolor/256x256/apps/${FLATPAK_ID}.png
2 changes: 2 additions & 0 deletions port/include/romdata.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,4 +22,6 @@ u8 *romdataSegGetData(const char *segName);
u8 *romdataSegGetDataEnd(const char *segName);
u32 romdataSegGetSize(const char *segName);

void gbcRomCheck(void);

#endif
1 change: 1 addition & 0 deletions port/src/main.c
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,7 @@ int main(int argc, const char **argv)
audioInit();
romdataInit();
debuggerInit();
gbcRomCheck();

gameInit();

Expand Down
45 changes: 45 additions & 0 deletions port/src/romdata.c
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,9 @@
#include "system.h"
#include "preprocess.h"
#include "platform.h"
#ifndef PLATFORM_N64
#include "bss.h"
#endif

/**
* asset files and ROM segments can be replaced by optional external files,
Expand Down Expand Up @@ -51,6 +54,9 @@

#define ROMDATA_MAX_FILES 2048

#define GBC_ROM_NAME "pd.gbc"
#define GBC_ROM_SIZE 4194304

u8 *g_RomFile;
u32 g_RomFileSize;

Expand Down Expand Up @@ -386,6 +392,45 @@ s32 romdataInit(void)
return 0;
}

void gbcRomCheck(void)
{
u32 gbcRomSize;
u8* gbcRomFile = fsFileLoad(GBC_ROM_NAME, &gbcRomSize);

if (!gbcRomFile) {
return;
}

if (gbcRomSize != GBC_ROM_SIZE) {
free(gbcRomFile);
return;
}

// ROM title

if (memcmp(gbcRomFile + 0x134, "PerfDark VPDE", 15) != 0) {
free(gbcRomFile);
return;
}

// Licensee code

if (memcmp(gbcRomFile + 0x144, "4Y", 2) != 0) {
free(gbcRomFile);
return;
}

// Header and global checksums

if (gbcRomFile[0x14D] != 0xA1 || gbcRomFile[0x14E] != 0xAD || gbcRomFile[0x14F] != 0x0F) {
free(gbcRomFile);
return;
}

g_validGbcRomFound = true;
free(gbcRomFile);
}

s32 romdataFileGetSize(s32 fileNum)
{
if (fileNum < 1 || fileNum >= ROMDATA_MAX_FILES) {
Expand Down
15 changes: 15 additions & 0 deletions src/game/mplayer/mplayer.c
Original file line number Diff line number Diff line change
Expand Up @@ -3146,6 +3146,21 @@ void mpRemoveSimulant(s32 index)
mpGenerateBotNames();
}

#ifndef PLATFORM_N64
void mpCopySimulant(s32 index)
{
s32 dest = mpGetSlotForNewBot();

g_MpSetup.chrslots |= 1 << (dest + 4);
g_BotConfigsArray[dest].base.name[0] = g_BotConfigsArray[index].base.name[0];
g_BotConfigsArray[dest].base.mpheadnum = g_BotConfigsArray[index].base.mpheadnum;
g_BotConfigsArray[dest].base.mpbodynum = g_BotConfigsArray[index].base.mpbodynum;
g_BotConfigsArray[dest].type = g_BotConfigsArray[index].type;
g_BotConfigsArray[dest].difficulty = g_BotConfigsArray[index].difficulty;
mpGenerateBotNames();
}
#endif

bool mpHasSimulants(void)
{
if ((g_MpSetup.chrslots & 0xfff0) != 0) {
Expand Down
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