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Releases: falkirks/TapToDo

Fixes to %op issues

24 Aug 22:50
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  • Fixes issue where "%op" was not properly removed during command compilation.

Bug fixes and rewrites

18 Aug 16:40
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  • Fixed %pow and %op not saving.
  • Reworked old code (renamed methods and properties, added more doc comments, and some logic improvements).
  • Fixed bad config handling code.
  • Fixed some spelling errors.

Thanks to everyone who has been waiting patiently for me to get this update finished!

More bug fixes

05 Apr 02:19
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  • Fixed issue with block save format.

Bug fixes

04 Apr 15:59
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  • Fixed a parse error.

Fixes and small speedups

28 Mar 14:56
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  • Fixed %pow didn't work.
  • Commands are now partially compiled when they are added, this decreases work needed when commands are run.
  • Removed command echo to console.

BOOM goes backwards compatibility...

19 Nov 03:39
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  • Fixed OPs get deoped when using a %op block (Thanks to @TheOddGamer98)
  • Fixed some $args handling issues
  • Commands are now run as user by default and not console.
  • Redid config structure to allow for config structure changes and automatic updates of existing data. (Editing the config should be avoided as much as possible to limit possible YAML syntax issues).

First GitHub release.

24 Oct 20:35
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This release is the first documented here, for previous releases you can go to http://forums.pocketmine.net/plugins/tap-to-do.170/history.

  • Adds block reloading on LevelLoadEvent
  • Adds %op behaviour switch to run as player with temporary OP.