Releases: falkirks/TapToDo
Releases · falkirks/TapToDo
Fixes to %op issues
Bug fixes and rewrites
- Fixed
%pow
and%op
not saving. - Reworked old code (renamed methods and properties, added more doc comments, and some logic improvements).
- Fixed bad config handling code.
- Fixed some spelling errors.
Thanks to everyone who has been waiting patiently for me to get this update finished!
More bug fixes
- Fixed issue with block save format.
Bug fixes
Fixes and small speedups
- Fixed
%pow
didn't work. - Commands are now partially compiled when they are added, this decreases work needed when commands are run.
- Removed command echo to console.
BOOM goes backwards compatibility...
- Fixed OPs get deoped when using a %op block (Thanks to @TheOddGamer98)
- Fixed some $args handling issues
- Commands are now run as user by default and not console.
- Redid config structure to allow for config structure changes and automatic updates of existing data. (Editing the config should be avoided as much as possible to limit possible YAML syntax issues).
First GitHub release.
This release is the first documented here, for previous releases you can go to http://forums.pocketmine.net/plugins/tap-to-do.170/history.
- Adds block reloading on LevelLoadEvent
- Adds %op behaviour switch to run as player with temporary OP.