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go back to using some hires fonts in select music
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MinaciousGrace committed Nov 24, 2018
1 parent 5ba47dd commit cfc8edc
Showing 1 changed file with 10 additions and 10 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ local noteField = false
local heyiwasusingthat = false
local mcbootlarder
local prevX = capWideScale(get43size(98), 98)
local idkwhatimdoing = capWideScale(prevX-2, prevX/2+4)
local idkwhatimdoing = capWideScale(prevX+8, prevX/2+4)
local usingreverse = GAMESTATE:GetPlayerState(PLAYER_1):GetCurrentPlayerOptions():UsingReverse()
local prevY = 55
local prevrevY = 208
Expand Down Expand Up @@ -84,9 +84,9 @@ local t =

-- Music Rate Display
t[#t + 1] =
LoadFont("Common Normal") .. {
LoadFont("Common Large") .. {
InitCommand = function(self)
self:xy(18, SCREEN_BOTTOM - 225):visible(true):halign(0):zoom(0.8):maxwidth(
self:xy(18, SCREEN_BOTTOM - 225):visible(true):halign(0):zoom(0.4):maxwidth(
capWideScale(get43size(360), 360) / capWideScale(get43size(0.45), 0.45))
end,
MintyFreshCommand = function(self)
Expand Down Expand Up @@ -151,10 +151,10 @@ t[#t + 1] = Def.ActorFrame {
self:queuecommand("MintyFresh") --steps stuff
self:queuecommand("MortyFarts") --songs stuff
end,
LoadFont("Common Normal") .. {
LoadFont("Common Large") .. {
Name = "MSD",
InitCommand = function(self)
self:xy(frameX + 58, frameY - 62):halign(0.5):maxwidth(110 / 0.6)
self:xy(frameX + 58, frameY - 62):halign(0.5):zoom(0.6):maxwidth(110 / 0.6)
end,
MintyFreshCommand = function(self)
if song then
Expand Down Expand Up @@ -228,9 +228,9 @@ t[#t + 1] = Def.ActorFrame {
},
-- **score related stuff** These need to be updated with rate changed commands
-- Primary percent score
LoadFont("Common Normal") .. {
LoadFont("Common Large") .. {
InitCommand = function(self)
self:xy(frameX + 55, frameY + 50):zoom(0.8):halign(0.5):maxwidth(125):valign(1)
self:xy(frameX + 55, frameY + 50):zoom(0.6):halign(0.5):maxwidth(125):valign(1)
end,
MintyFreshCommand = function(self)
if song and score then
Expand Down Expand Up @@ -341,11 +341,11 @@ t[#t + 1] = Def.ActorFrame {
end
end
},
LoadFont("Common Normal") .. {
LoadFont("Common Large") .. {
Name = "PlayableDuration",
InitCommand = function(self)
self:xy((capWideScale(get43size(384), 384)) + 62, SCREEN_BOTTOM - 85):visible(true):halign(1):zoom(
capWideScale(get43size(0.8), 0.8)
capWideScale(get43size(0.6), 0.6)
):maxwidth(capWideScale(get43size(360), 360) / capWideScale(get43size(0.45), 0.45))
end,
MortyFartsCommand = function(self)
Expand Down Expand Up @@ -657,4 +657,4 @@ t[#t + 1] = LoadFont("Common Normal") .. {
}

t[#t + 1] = LoadActor("../_chartpreview.lua")
return t
return t

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