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improve: boss mechanics Outburst (opentibiabr#2130)
Using BossLever system. More clean core. --------- Co-authored-by: Eduardo Dantas <[email protected]>
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169 changes: 38 additions & 131 deletions
169
data-otservbr-global/scripts/actions/quests/heart_of_destruction/outburst_lever.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,134 +1,41 @@ | ||
-- FUNCTIONS | ||
local function doCheckArea() | ||
local upConer = { x = 32223, y = 31273, z = 14 } -- upLeftCorner | ||
local downConer = { x = 32246, y = 31297, z = 14 } -- downRightCorner | ||
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for i = upConer.x, downConer.x do | ||
for j = upConer.y, downConer.y do | ||
for k = upConer.z, downConer.z do | ||
local room = { x = i, y = j, z = k } | ||
local tile = Tile(room) | ||
if tile then | ||
local creatures = tile:getCreatures() | ||
if creatures and #creatures > 0 then | ||
for _, creature in pairs(creatures) do | ||
local player = Player(creature) | ||
if player then | ||
return true | ||
end | ||
end | ||
end | ||
end | ||
end | ||
end | ||
end | ||
return false | ||
end | ||
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||
local function clearArea() | ||
local upConer = { x = 32223, y = 31273, z = 14 } -- upLeftCorner | ||
local downConer = { x = 32246, y = 31297, z = 14 } -- downRightCorner | ||
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for i = upConer.x, downConer.x do | ||
for j = upConer.y, downConer.y do | ||
for k = upConer.z, downConer.z do | ||
local room = { x = i, y = j, z = k } | ||
local tile = Tile(room) | ||
if tile then | ||
local creatures = tile:getCreatures() | ||
if creatures and #creatures > 0 then | ||
for _, creatureUid in pairs(creatures) do | ||
local creature = Creature(creatureUid) | ||
if creature then | ||
if creature:isPlayer() then | ||
creature:teleportTo({ x = 32208, y = 31372, z = 14 }) | ||
elseif creature:isMonster() then | ||
creature:remove() | ||
end | ||
end | ||
end | ||
end | ||
end | ||
end | ||
end | ||
end | ||
stopEvent(areaOutburst1) | ||
end | ||
-- FUNCTIONS END | ||
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local heartDestructionOutburst = Action() | ||
function heartDestructionOutburst.onUse(player, item, fromPosition, itemEx, toPosition) | ||
local config = { | ||
playerPositions = { | ||
Position(32207, 31284, 14), | ||
Position(32207, 31285, 14), | ||
Position(32207, 31286, 14), | ||
Position(32207, 31287, 14), | ||
Position(32207, 31288, 14), | ||
}, | ||
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newPos = { x = 32234, y = 31292, z = 14 }, | ||
} | ||
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local pushPos = { x = 32207, y = 31284, z = 14 } | ||
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if item.actionid == 14331 then | ||
if item.itemid == 8911 then | ||
if player:getPosition().x == pushPos.x and player:getPosition().y == pushPos.y and player:getPosition().z == pushPos.z then | ||
local storePlayers = {} | ||
for i = 1, #config.playerPositions do | ||
local tile = Tile(Position(config.playerPositions[i])) | ||
if tile then | ||
local playerTile = tile:getTopCreature() | ||
if playerTile and playerTile:isPlayer() then | ||
storePlayers[#storePlayers + 1] = playerTile | ||
end | ||
end | ||
end | ||
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if doCheckArea() == false then | ||
clearArea() | ||
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local players | ||
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for i = 1, #storePlayers do | ||
players = storePlayers[i] | ||
if not player:canFightBoss("Outburst") then | ||
return players:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You need wait to fight again") | ||
end | ||
config.playerPositions[i]:sendMagicEffect(CONST_ME_POFF) | ||
players:teleportTo(config.newPos) | ||
players:setBossCooldown("Outburst", os.time() + configManager.getNumber(configKeys.BOSS_DEFAULT_TIME_TO_FIGHT_AGAIN)) | ||
end | ||
Position(config.newPos):sendMagicEffect(11) | ||
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areaOutburst1 = addEvent(clearArea, 15 * 60000) | ||
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Game.createMonster("Spark of Destruction", { x = 32229, y = 31282, z = 14 }, false, true) | ||
Game.createMonster("Spark of Destruction", { x = 32230, y = 31287, z = 14 }, false, true) | ||
Game.createMonster("Spark of Destruction", { x = 32237, y = 31287, z = 14 }, false, true) | ||
Game.createMonster("Spark of Destruction", { x = 32238, y = 31282, z = 14 }, false, true) | ||
Game.createMonster("Outburst", { x = 32234, y = 31284, z = 14 }, false, true) | ||
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outburstStage = 0 | ||
outburstHealth = 290000 | ||
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local vortex = Tile({ x = 32225, y = 31285, z = 14 }):getItemById(23482) | ||
if vortex then | ||
vortex:transform(23483) | ||
vortex:setActionId(14350) | ||
end | ||
else | ||
player:sendTextMessage(19, "Someone is in the area.") | ||
end | ||
else | ||
return true | ||
local config = { | ||
boss = { | ||
name = "Outburst", | ||
position = Position(32234, 31284, 14), | ||
}, | ||
playerPositions = { | ||
{ pos = Position(32207, 31284, 14), teleport = Position(32234, 31292, 14), effect = CONST_ME_TELEPORT }, | ||
{ pos = Position(32207, 31285, 14), teleport = Position(32234, 31292, 14), effect = CONST_ME_TELEPORT }, | ||
{ pos = Position(32207, 31286, 14), teleport = Position(32234, 31292, 14), effect = CONST_ME_TELEPORT }, | ||
{ pos = Position(32207, 31287, 14), teleport = Position(32234, 31292, 14), effect = CONST_ME_TELEPORT }, | ||
{ pos = Position(32207, 31288, 14), teleport = Position(32234, 31292, 14), effect = CONST_ME_TELEPORT }, | ||
}, | ||
specPos = { | ||
from = Position(32223, 31273, 14), | ||
to = Position(32246, 31297, 14), | ||
}, | ||
monsters = { | ||
{ name = "Spark of Destruction", pos = Position(32229, 31282, 14) }, | ||
{ name = "Spark of Destruction", pos = Position(32230, 31287, 14) }, | ||
{ name = "Spark of Destruction", pos = Position(32237, 31287, 14) }, | ||
{ name = "Spark of Destruction", pos = Position(32238, 31282, 14) }, | ||
}, | ||
onUseExtra = function() | ||
Game.setStorageValue(GlobalStorage.HeartOfDestruction.OutburstStage, 0) | ||
Game.setStorageValue(GlobalStorage.HeartOfDestruction.OutburstHealth, 290000) | ||
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local tile = Tile(Position(32225, 31285, 14)) | ||
if tile then | ||
local vortex = tile:getItemById(23482) | ||
if vortex then | ||
vortex:transform(23483) | ||
vortex:setActionId(14350) | ||
end | ||
end | ||
item:transform(item.itemid == 8911 and 8912 or 8911) | ||
end | ||
return true | ||
end | ||
end, | ||
exit = Position(32208, 31372, 14), | ||
} | ||
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heartDestructionOutburst:aid(14331) | ||
heartDestructionOutburst:register() | ||
local lever = BossLever(config) | ||
lever:aid(14331) | ||
lever:register() |
11 changes: 8 additions & 3 deletions
11
...tservbr-global/scripts/creaturescripts/quests/heart_of_destruction/charging_out_death.lua
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61 changes: 24 additions & 37 deletions
61
data-otservbr-global/scripts/creaturescripts/quests/heart_of_destruction/outburst_charge.lua
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