feat: basic structure of logic #46
Annotations
5 errors and 10 warnings
logic/GameClass/GameObj/Team.cs#L16
There is no argument given that corresponds to the required parameter 'initPos' of 'Home.Home(XY, GameObjType)'
|
logic/GameClass/GameObj/Map.cs#L45
The type or namespace name 'OutOfBoundBlock' could not be found (are you missing a using directive or an assembly reference?)
|
logic/GameClass/GameObj/Team.cs#L16
There is no argument given that corresponds to the required parameter 'initPos' of 'Home.Home(XY, GameObjType)'
|
logic/GameClass/GameObj/Map.cs#L45
The type or namespace name 'OutOfBoundBlock' could not be found (are you missing a using directive or an assembly reference?)
|
|
logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Armor' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Shield' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
logic/GameClass/GameObj/Map.cs#L11
Non-nullable field 'gameObjDict' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
logic/GameClass/GameObj/Map.cs#L13
Non-nullable field 'gameObjLockDict' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
logic/GameClass/GameObj/Map.cs#L15
Non-nullable field 'protoGameMap' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
logic/GameClass/GameObj/Map.cs#L13
Field 'Map.gameObjLockDict' is never assigned to, and will always have its default value null
|
logic/GameClass/GameObj/Map.cs#L11
Field 'Map.gameObjDict' is never assigned to, and will always have its default value null
|
logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Armor' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Shield' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
The logs for this run have expired and are no longer available.
Loading