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Manually review and import improvements from UniSwarm repos #107

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gamecreature opened this issue Aug 16, 2020 · 3 comments
Open

Manually review and import improvements from UniSwarm repos #107

gamecreature opened this issue Aug 16, 2020 · 3 comments

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@gamecreature
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master...UniSwarm:master

gamecreature added a commit that referenced this issue Aug 19, 2020
Support for sticky-selection in replaceSelection methods. (Required for InpuMethod entry)
Improved TextEditorComponent::InputMethodEvent... It now support special chars entry like expected. (Option+e,  e => ´ => é)
- Fixed gapvector destructor: it did not use an array delete.
- TextEditorWidget::setHorizontalScrollBar not emits the correct horizontalScrollBarChanged event.
@gamecreature
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gamecreature commented Aug 19, 2020

Fixed inputMethodEvent that cause text replacement:
2b97250

This commit has an improvement (so it works like other Mac-text-entries.. It still has an issue with rendering).

Why does the implementation causing an empty text on focus lost??
The idea of this inputMethod is a Qt concept for supporting special character entry

On the Mac the enables me to enter:

options + e. (Which displays a forward ' )
2a. e (Which renders an é)
2b. a (Which renders an á)
It results in a preview of the accent letter that's coming.

@gamecreature
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I didn't include the rendering improvements of bordered selections.
Those renderings are happening after text-rendering. Text-colouring isn't changed when performing this. To it doesn't render correctly..

@gamecreature
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@sebcaux Thank you for the improvements!

SlySven pushed a commit to SlySven/edbee-lib that referenced this issue Oct 27, 2020
Support for sticky-selection in replaceSelection methods. (Required for InpuMethod entry)
Improved TextEditorComponent::InputMethodEvent... It now support special chars entry like expected. (Option+e,  e => ´ => é)
- Fixed gapvector destructor: it did not use an array delete.
- TextEditorWidget::setHorizontalScrollBar not emits the correct horizontalScrollBarChanged event.
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