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Update scores and bonus points at turn end
The logic here is relatively complex so worthwhile testing. I have opted to only test the exported functions as the smaller, local ones are very simple. Co-authored-by: Rich James <[email protected]>
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Original file line number | Diff line number | Diff line change |
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import { describe, expect, it } from "bun:test"; | ||
import type { Colour, Player, PlayerScore } from "../@types/entities"; | ||
import { | ||
getCorrectSocketIdsFromAnswers, | ||
getUpdatedScoresAndBonusPoints, | ||
} from "./scoringUtils"; | ||
|
||
describe("scoringUtils", () => { | ||
describe("getCorrectSocketIdsFromAnswers", () => { | ||
it("returns the IDs of the players with the correct answers", () => { | ||
const correctAnswer: Colour[] = ["red", "blue"]; | ||
const incorrectAnswer: Colour[] = ["pink", "blue"]; | ||
|
||
expect( | ||
getCorrectSocketIdsFromAnswers( | ||
[ | ||
{ colours: correctAnswer, socketId: "1" }, | ||
{ colours: incorrectAnswer, socketId: "2" }, | ||
{ colours: correctAnswer, socketId: "3" }, | ||
], | ||
correctAnswer, | ||
), | ||
).toContainValues(["1", "3"]); | ||
}); | ||
|
||
it("returns an empty array if there are no correct answers", () => { | ||
const correctAnswer: Colour[] = ["red", "blue"]; | ||
const incorrectAnswer: Colour[] = ["pink", "blue"]; | ||
|
||
expect( | ||
getCorrectSocketIdsFromAnswers( | ||
[ | ||
{ colours: incorrectAnswer, socketId: "1" }, | ||
{ colours: incorrectAnswer, socketId: "2" }, | ||
], | ||
correctAnswer, | ||
), | ||
).toContainValues([]); | ||
}); | ||
}); | ||
|
||
describe("getUpdatedScoresAndBonusPoints", () => { | ||
describe("if all players are correct", () => { | ||
it("increments the bonus points and returns the player scores unchanged", () => { | ||
const currentBonusPoints = 0; | ||
const correctPlayerSocketIds = ["1", "2"]; | ||
const currentPlayerScores: PlayerScore[] = [ | ||
{ | ||
player: { name: "olaf", socketId: correctPlayerSocketIds[0] }, | ||
score: 0, | ||
}, | ||
{ | ||
player: { name: "alex", socketId: correctPlayerSocketIds[1] }, | ||
score: 0, | ||
}, | ||
]; | ||
|
||
expect( | ||
getUpdatedScoresAndBonusPoints( | ||
currentBonusPoints, | ||
currentPlayerScores, | ||
correctPlayerSocketIds, | ||
), | ||
).toEqual({ | ||
bonusPoints: 1, | ||
scores: currentPlayerScores, | ||
}); | ||
}); | ||
}); | ||
|
||
describe("if all players are incorrect", () => { | ||
it("resets the bonus points and returns the player scores unchanged", () => { | ||
const currentBonusPoints = 3; | ||
const correctPlayerSocketIds: Player["socketId"][] = []; | ||
const currentPlayerScores: PlayerScore[] = [ | ||
{ | ||
player: { name: "olaf", socketId: "1" }, | ||
score: 0, | ||
}, | ||
{ | ||
player: { name: "alex", socketId: "2" }, | ||
score: 0, | ||
}, | ||
]; | ||
|
||
expect( | ||
getUpdatedScoresAndBonusPoints( | ||
currentBonusPoints, | ||
currentPlayerScores, | ||
correctPlayerSocketIds, | ||
), | ||
).toEqual({ | ||
bonusPoints: 0, | ||
scores: currentPlayerScores, | ||
}); | ||
}); | ||
}); | ||
|
||
describe("if some players are correct and others incorrect", () => { | ||
it("awards points to the correct players and returns the player scores", () => { | ||
const currentBonusPoints = 2; | ||
const correctPlayerSocketIds = ["1", "3"]; | ||
const currentPlayerScores: PlayerScore[] = [ | ||
{ | ||
player: { name: "olaf", socketId: "1" }, | ||
score: 0, | ||
}, | ||
{ | ||
player: { name: "alex", socketId: "2" }, | ||
score: 0, | ||
}, | ||
{ | ||
player: { name: "james", socketId: "3" }, | ||
score: 0, | ||
}, | ||
]; | ||
|
||
expect( | ||
getUpdatedScoresAndBonusPoints( | ||
currentBonusPoints, | ||
currentPlayerScores, | ||
correctPlayerSocketIds, | ||
), | ||
).toEqual({ | ||
bonusPoints: 0, | ||
scores: [ | ||
{ player: { name: "olaf", socketId: "1" }, score: 3 }, | ||
{ player: { name: "alex", socketId: "2" }, score: 0 }, | ||
{ player: { name: "james", socketId: "3" }, score: 3 }, | ||
], | ||
}); | ||
}); | ||
}); | ||
}); | ||
}); |
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