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Clear all objects from a confined space, that we will call the desk
The desk consists of a rectangular wooden board. The wood thickness should be enough to clearly differentiate what is on the board and what has fallen from it. The desk is black and the perimeter is marked with a 2cm white line. The center of the desk is marked with a gray line. The desk is populated with an assortment of objects that simulate common things found on a desk.
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The Dreamster robot will be positioned in the center of the desk. The robot then has to clear the desk by finding and pushing all the objects from it. The order in which the objects are pushed does not matter.
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Each Dreamster has a fixed amount of time on the desk. Points are assigned to the robots according to the amount of objects that are cleared from the desk. If the robot clears all the obstacles, the remaining time will be added to the total points.
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The robot with the highest amount of points at the end of the round wins the title of "best cleaning robot".
Example of a board with desktop items and the Dreamster