Try building for Python 3.12, x64 in CI #38
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name: Windows-CI | |
on: [push, pull_request] | |
jobs: | |
build: | |
runs-on: ${{ matrix.platform.image }} | |
strategy: | |
matrix: | |
platform: | |
- { image: windows-2022, generator: Visual Studio 17 2022, toolset: v143, cmake-arch: x64, arch: x64, python: "3.12", unity: ON, str: windows-x64-v143 } | |
- { image: windows-2022, generator: Visual Studio 17 2022, toolset: v143, cmake-arch: x64, arch: x64, python: "3.10", unity: ON, str: windows-x64-v143 } | |
- { image: windows-2019, generator: Visual Studio 16 2019, toolset: v142, cmake-arch: Win32, arch: x86, python: 3.9, unity: ON, str: windows-x86-v142 } | |
- { image: windows-2019, generator: Visual Studio 16 2019, toolset: v142, cmake-arch: x64, arch: x64, python: 3.8, unity: OFF, str: windows-x64-v142 } | |
# The windows-2016 image with VS 2017 is going the way of the dodo, so just use VS2019 with the 2017 compiler. | |
- { image: windows-2019, generator: Visual Studio 16 2019, toolset: v141, cmake-arch: Win32, arch: x86, python: 3.7, unity: OFF, str: windows-x86-v141 } | |
- { image: windows-2019, generator: Visual Studio 16 2019, toolset: v141, cmake-arch: x64, arch: x64, python: 3.6, unity: ON, str: windows-x64-v141 } | |
env: | |
VCPKG_BINARY_SOURCES: 'clear' | |
VCPKG_DEFAULT_HOST_TRIPLET: windows-hsplasma | |
VCPKG_OVERLAY_TRIPLETS: '${{ github.workspace }}/overlay-triplets' | |
steps: | |
- name: Checkout HSPlasma | |
uses: actions/checkout@v4 | |
- name: Checkout vcpkg | |
uses: actions/checkout@v4 | |
with: | |
repository: microsoft/vcpkg | |
path: vcpkg | |
# Write out a custom vcpkg triplet for the toolset hackery we will do. | |
- name: Generate Triplet | |
run: | | |
mkdir -p overlay-triplets | Out-Null | |
Set-Content -Path "overlay-triplets/windows-hsplasma.cmake" @" | |
set(VCPKG_TARGET_ARCHITECTURE ${{ matrix.platform.arch }}) | |
set(VCPKG_CRT_LINKAGE dynamic) | |
set(VCPKG_LIBRARY_LINKAGE static) | |
set(VCPKG_PLATFORM_TOOLSET ${{ matrix.platform.toolset }}) | |
"@ | |
# Use actions/cache for our library cache because we use multiple compilers per triplet. | |
# This would cause package hash collisions in the NuGet store, triggering upload race failures. | |
- name: Determine vcpkg rev | |
id: vcpkg-rev | |
run: | | |
Set-Location vcpkg | |
"ref:$(git rev-parse HEAD)" >> $env:GITHUB_OUTPUT | |
- name: Restore Dependency Libraries | |
uses: actions/cache@v4 | |
with: | |
path: build/vcpkg_installed | |
key: vcpkg-${{ matrix.platform.str }} ${{ steps.vcpkg-rev.outputs.ref }} ${{ hashFiles('vcpkg.json') }} | |
restore-keys: | | |
vcpkg-${{ matrix.platform.str }} ${{ steps.vcpkg-rev.outputs.ref }} | |
vcpkg-${{ matrix.platform.str }} | |
- name: Setup Python | |
uses: actions/setup-python@v5 | |
with: | |
python-version: ${{ matrix.platform.python }} | |
architecture: ${{ matrix.platform.arch }} | |
- name: Configure | |
run: | | |
cmake ` | |
-G "${{ matrix.platform.generator }}" -A "${{ matrix.platform.cmake-arch }}" -T "${{ matrix.platform.toolset }}" ` | |
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}"/vcpkg/scripts/buildsystems/vcpkg.cmake ` | |
-DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/build/install" ` | |
-DCMAKE_UNITY_BUILD=${{ matrix.platform.unity }} ` | |
-DVCPKG_TARGET_TRIPLET=windows-hsplasma ` | |
-DPython3_EXECUTABLE="${{ env.pythonLocation }}/python.exe" ` | |
-DPython3_LIBRARY="${{ env.pythonLocation }}/libs/python$("${{ matrix.platform.python }}".replace('.', '')).lib" ` | |
-DPython3_INCLUDE_DIR="${{ env.pythonLocation }}/include" ` | |
-S . -B build | |
- name: Build | |
run: | | |
cmake --build build --config Release -j 2 | |
- name: Install | |
run: | | |
cmake --build build --target INSTALL --config Release -j 2 | |
- name: Test | |
run: | | |
Set-Location build/install/bin | |
python -c "import PyHSPlasma; print(dir(PyHSPlasma))" | |
- name: Upload Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: libhsplasma-${{ matrix.platform.str }}-py${{ matrix.platform.python }} | |
path: build/install |