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Make <list> work on Microsoft CppRuntime
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Emmankoko authored and Geod24 committed Feb 5, 2024
1 parent fbeeb0b commit 4fa2316
Showing 1 changed file with 198 additions and 1 deletion.
199 changes: 198 additions & 1 deletion source/stdcpp/list.d
Original file line number Diff line number Diff line change
Expand Up @@ -288,6 +288,203 @@ extern(C++, class) struct list(Type, Allocator)
}
else version (CppRuntime_Microsft)
{
static assert(0, "Not yet supported!");
this(def)
{
allocator!Type alloc_instance = allocator!(Type).init;
this(alloc_instance);
}

///
this(ref const allocator!Type);

/// Copy constructor
this(ref const list!Type __x);

///
this(size_type __n, ref const value_type value, ref const allocator!Type);

extern(D) this(size_type n, const value_type element)
{
allocator!Type alloc_instance = allocator!(Type).init;
this(n, element, alloc_instance);
}

this(ref const list!Type other, ref const allocator!Type);

this(size_type __n, ref const allocator!Type);

this(size_type n);

~this();

extern(D) void assign(size_type n, const value_type item)
{
this.assign(n, item);
}

extern(D) void push_back(const Type item)
{
this.push_back(item);
}

extern(D) void push_front(const Type item)
{
this.push_front(item);
}

extern(D) void resize(size_type n, const value_type item)
{
this.resize(n, item);
}

extern(D) void remove(const value_type item)
{
this.remove(item);
}

ref list opAssign(ref const list!Type other);

void assign(size_type count, ref const value_type value);

allocator_type get_allocator() const nothrow;

ref value_type front()
{
assert(!empty, "list.front called on empty list");
return base.__end_.next.__as_node.__get_value;
}

ref value_type back()
{
assert(!empty, "list.back called on empty list");
return base.__end_.prev.__as_node.__get_value;
}

pointer begin() nothrow;

pointer end() nothrow;

bool empty() const nothrow
{
return base.empty();
}

size_type size() const nothrow
{
return base.__sz();
}

void clear() nothrow
{
base.clear();
}

void push_back(ref const Type val);

void pop_back();

void push_front(ref const value_type val);

void pop_front();

void resize(size_type count);

void resize(size_type count, ref const value_type val);

void swap(ref const list!Type other) nothrow;

void merge( ref const list!Type other);

void merge(U)(ref const list!Type other, U comp);

void remove(const ref value_type val);

void reverse() nothrow;

void sort();

void sort(U)(U comp);

void unique();

void unique(U)(U p);

private __list_imp!(value_type, allocator!Type) base;
}
}

private:

version (CppRuntime_Clang)
{

extern(C++) struct __list_node_base(Tp, Voidptr)
{
__list_node_base* prev;
__list_node_base* next;

__list_node_base* __self()
{
__list_node_base* self = &this;
return self;
}

__list_node!(Tp, void*)* __as_node()
{
return cast(__list_node!(Tp, void*)*)__self;
}
}


extern(C++) struct __list_node(Tp, _Voidptr)
{
__list_node_base!(Tp, void*) base1;
private:
union {
Tp __value;
};

public:
ref Tp __get_value()
{
return __value;
}
}

extern(C++, class) struct __list_imp(Tp, Alloc)
{
alias value_tp = Tp;
alias _alloc_traits = allocator_traits!(allocator!Tp);
alias void_pointer = void*;
//alias __rebind_alloc(Traits, Tp) = Traits.rebind_alloc!(Tp);

//i can just use size_t here but
alias size_type = allocator_traits!(allocator!Tp).size_type;
alias __node_type = __list_node!(value_tp, void_pointer);
alias __node_allocator = _alloc_traits.rebind_alloc!(__node_type);

import stdcpp.xutility: __compressed_pair;
__list_node_base!(value_tp, void_pointer) __end_;
__compressed_pair!(size_type, __node_allocator) __size_alloc_;

ref inout(size_type) __sz() nothrow inout
{
return __size_alloc_.first();
}

ref inout(__node_allocator) __node_alloc() inout nothrow
{
return __size_alloc_.second();
}

bool empty() const nothrow {return __sz() == 0; }

void __unlink_nodes(__list_node_base!(value_tp,void_pointer)* __f, __list_node_base!(value_tp, void_pointer)* __l) nothrow
{
__f.prev.next = __l.next;
__l.next.prev = __f.prev;
}

void clear() nothrow;
}
}

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