Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Light Intensity configurable per creature #3701

Closed
wants to merge 3 commits into from

Conversation

walt253
Copy link
Contributor

@walt253 walt253 commented Nov 19, 2024

Related to ILLUMINATED or SPELL_LIGHT.
Default set to 20. Find it on appearance block.

Also fixed fixed_anim_speed it was not possible to flip it from true to false...

shouldn't be required for others creatures since it's default to 20
@walt253 walt253 marked this pull request as ready for review November 19, 2024 14:43
@walt253 walt253 marked this pull request as draft November 19, 2024 17:58
@walt253
Copy link
Contributor Author

walt253 commented Nov 19, 2024

Apparently it's not working at all.

@walt253 walt253 closed this Nov 19, 2024
@walt253 walt253 deleted the ConfigLightIntensity branch November 20, 2024 12:24
@walt253 walt253 restored the ConfigLightIntensity branch November 23, 2024 16:27
@Loobinex Loobinex reopened this Nov 23, 2024
@Loobinex Loobinex closed this Nov 23, 2024
@walt253 walt253 deleted the ConfigLightIntensity branch November 25, 2024 01:06
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants