Releases: deanblackborough/gm-platformer
Releases · deanblackborough/gm-platformer
Player activated jump through platforms
What's Changed?
Added
- Added player activated jump through platforms - only active when the player is on them and they switch the spite - a delayed version will come in the future
Debug view options
What's Changed?
Added
- Added a
ahowDebug
var to moving platforms and patrolling enemies - shows the limit of their movement
Patrolling enemies
What's Changed?
Added
- Base object for patrolling enemies
Changed
- Updated the readme and added a link to my son's game which shows how to use this starter project
Slide and dash have cooldown
What's Changed?
Changed
- Slide and dash travel a fixed distance
- Slide and dash have cooldowns
- Updated the player step event, liberal comments
Fixed
- All falling states have the correct sprite
Slide and moving platform changes
What's changed?
Added
- Slide mechanic, you can slide through small gaps
Changed
- Reworked platform movement, you now define in x or x the distance to move and the speed
- You can only dash and slide when on the ground
- Dash and slide are committed actions, you are locked in.
Follow Camera
What's Changed?
Added
- Added a simple following camera
Dashing
What's Changed?
Added
- Added a player dash, runs for x frames, disables gravity and resets after speed returns to normal
Bug fix
What's Changed?
Fixed
Player collisions with ground in x when on a moving platform
Bug fix
What's Changed?
Fixed
- Moving platforms should no longer move you into ground above you.
Simple platformer template
Initial features
- Player moment - left, right, jump
- Gravity setting and terminal velocity setting
- Max jumps setting
- Moving jump through platforms, move in x and/or y
- Player collision with ground
- Player collision with jump through platforms
- Player collision with moving jump through platforms
- Players can drop through jump through platforms with down + jump
- Players can drop through moving jump through platforms with down + jump
- Player sprites for idle, running and jumping