Releases: dborth/fceugx
Releases · dborth/fceugx
[3.0.1 - April 22, 2009]
* GameCube controller home trigger fixed * USB support fixed * More stable SMB support * Corrections/improvements to game saving/loading * Video mode corrections * Settings are now saved when exiting game menu settings area * 8 sprite limit and Zapper crosshair can now be turned off from the menu * New video mode selection in menu (forcing a video mode is not recommended)
[3.0.0 - April 13, 2009]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more * Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release * Onscreen keyboard for changing save/load folders and network settings * Menu configuration options (configurable exit button, wiimote orientation, volumes) * Configurable button mapping for zapper * New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times * SMB reconnection feature * ISI issue fixed
[What's New 2.0.9 - January 27, 2009]
* Fixed a major memory corruption bug in FCE Ultra 0.98.12 * Faster SD/USB - new read-ahead cache * Removed trigger of back to menu for Classic Controller right joystick * Changed GameCube controller back to menu from A+Start to A+B+Z+Start * Add option for horizontal-only video cropping * Decreased minimum game size to 8 KB * Fixed a bug with reading files < 2048 bytes * Fixed some memory leaks, buffer overflows, etc * Code cleanup, other general bugfixes
[What's New 2.0.8 - December 24, 2008]
* Fixed unstable SD card access * Proper SD/USB hotswap (Wii only) * Auto-update feature (Wii only) * Rewritten SMB access - speed boost, NTLM now supported (Wii only) * Improved file access code * Resetting preferences now resets controls * Overscan (cropping) setting now saved in preferences * Rewritten RAM/state saving - old state saves are now invalid * Minor bug fixes
[What's New 2.0.7 - November 19, 2008]
* Special thanks to eke-eke & KruLLo for contributions, bugfixes, and tips * Video code rewritten - now has original, unfiltered, filtered modes * Zoom option * 16:9 widescreen support * Full widescreen support * SDHC support * SD/USB hot-swapping * A/B rapid-fire * Turbo option * Video cropping (overscan hiding) option (thanks yxkalle!) * Palette changing fixed * Fixed audio 'popping' issue * Wii - Added console/remote power button support * Wii - Added reset button support (resets game) * Wii - Settings file is now named settings.xml and is stored in the same folder as the DOL (eg: apps/fceugx/settings.xml) * GameCube - Added DVD motor off option
[What's New 2.0.6 - October 21, 2008]
* Right audio channel corruption fixed (thanks cyberdog!) * Low pass audio filter turned off (muffles audio) * Changed to alternate audio filter * PAL Timing corrected * Cheesy/2X video filters fixed * Qoob Pro modchip support for GameCube (thanks emukidid!)
[What's New 2.0.5 - October 19, 2008]
* Sound bug fixed - thanks eke-eke! * High quality sound enabled, lowpass filter enabled * Video threading enabled * Fixed timing error (incorrect opcode)
[What's New 2.0.4 - October 15, 2008]
* Wii DVD fixed * FDS BIOS loading works now * FDS disk switching now consistently works with one button press * FDS saving implemented * 7z support * Faster SD/USB (readahead cache enabled) * VS coin now mapped to 1 button for VS zapper games * Changed GC controller mappings - Select - Z, Start - Start, Home - Start+A, Special - L
[What's New 2.0.3 - October 1, 2008]
* Complete rewrite of loading code - FDS / UNIF / NSF support added! * VS games work (coin insert submitted by pakitovic) * Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A) * 480p and DVD now available for GameCube * Improved stability - less crashes!
[What's New 2.0.2 - September 19, 2008]
* Fixed network freeze-up problem * Zapper now mapped to A and B * Fixed auto-save feature * Performance slowdowns on Gamecube should be fixed * Will now attempt to load old save states with CRC filename