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Build and test
Build and test #128: Scheduled
May 19, 2024 10:33 4m 7s main
May 19, 2024 10:33 4m 7s
Update dependencies
Build and test #127: Commit ad389a8 pushed by davidstone
May 18, 2024 16:50 4m 10s main
May 18, 2024 16:50 4m 10s
Update dependencies
Build and test #126: Commit 180ba3d pushed by davidstone
May 18, 2024 16:32 4m 20s main
May 18, 2024 16:32 4m 20s
Build and test
Build and test #125: Scheduled
May 18, 2024 10:33 4m 17s main
May 18, 2024 10:33 4m 17s
depth=1,0 does a better job predicting selections (brier score of 0.7…
Build and test #124: Commit 6f60a9b pushed by davidstone
May 17, 2024 19:17 4m 8s main
May 17, 2024 19:17 4m 8s
Update dependencies
Build and test #123: Commit 9f9ac98 pushed by davidstone
May 17, 2024 19:14 4m 13s main
May 17, 2024 19:14 4m 13s
Build and test
Build and test #122: Scheduled
May 17, 2024 10:34 12m 40s main
May 17, 2024 10:34 12m 40s
Build and test
Build and test #121: Scheduled
May 16, 2024 10:35 12m 51s main
May 16, 2024 10:35 12m 51s
Add command-line parameters to score_predict_action to allow testin…
Build and test #120: Commit 08b4865 pushed by davidstone
May 15, 2024 18:14 15m 9s main
May 15, 2024 18:14 15m 9s
Add a Depth parameter to get_both_selections
Build and test #119: Commit 92a23c1 pushed by davidstone
May 15, 2024 18:13 13m 33s main
May 15, 2024 18:13 13m 33s
Avoid assertion failure when the server sends us messages we believe …
Build and test #118: Commit 21dc52b pushed by davidstone
May 15, 2024 18:10 14m 17s main
May 15, 2024 18:10 14m 17s
Build and test
Build and test #117: Scheduled
May 15, 2024 10:35 14m 53s main
May 15, 2024 10:35 14m 53s
Specialize tombstone_traits for SeenPokemon
Build and test #116: Commit c8c8606 pushed by davidstone
May 14, 2024 16:16 15m 29s main
May 14, 2024 16:16 15m 29s
Add predict_random_selection
Build and test #115: Commit b8f513f pushed by davidstone
May 14, 2024 15:20 15m 3s main
May 14, 2024 15:20 15m 3s
Specialize tombstone_traits for Predicted
Build and test #114: Commit 11300a3 pushed by davidstone
May 14, 2024 15:20 15m 13s main
May 14, 2024 15:20 15m 13s
Build and test
Build and test #113: Scheduled
May 14, 2024 10:35 14m 57s main
May 14, 2024 10:35 14m 57s
Add test for lock in + faint in same turn.
Build and test #112: Commit 4cbd6b3 pushed by davidstone
May 13, 2024 22:10 15m 57s main
May 13, 2024 22:10 15m 57s
If a Pokemon ends up fainted as a result of their move, do hold onto …
Build and test #111: Commit ec168c9 pushed by davidstone
May 13, 2024 22:04 16m 22s main
May 13, 2024 22:04 16m 22s
Ensure the member function switch_in sets the Pokemon to a valid st…
Build and test #110: Commit 0a2078a pushed by davidstone
May 13, 2024 21:49 16m 7s main
May 13, 2024 21:49 16m 7s
It's valid to set a Pokemon's HP to a negative number, so we should c…
Build and test #109: Commit eeb6f46 pushed by davidstone
May 13, 2024 21:48 15m 28s main
May 13, 2024 21:48 15m 28s
Remove unnecessary overload of faint
Build and test #108: Commit 598e570 pushed by davidstone
May 13, 2024 18:26 14m 55s main
May 13, 2024 18:26 14m 55s
Rework LastUsedMove.
Build and test #107: Commit 340997e pushed by davidstone
May 13, 2024 18:25 15m 46s main
May 13, 2024 18:25 15m 46s
Add assertion that call_move is not used on a Pokemon with no remai…
Build and test #106: Commit 690f05d pushed by davidstone
May 13, 2024 18:11 15m 6s main
May 13, 2024 18:11 15m 6s
Move the check for whether a Pokemon is fainted and thus cannot act m…
Build and test #105: Commit c2c36fa pushed by davidstone
May 13, 2024 18:10 15m 20s main
May 13, 2024 18:10 15m 20s
Turn lambda is_fainted into free function
Build and test #104: Commit 6a1c1b0 pushed by davidstone
May 13, 2024 18:09 15m 21s main
May 13, 2024 18:09 15m 21s