This is a very simple Pokemon GO Map (Pokémap) Server
- Exact locations of nearby Pokémon, Gyms, and Pokéstops, updated live
- Easy to install - just Node.js, HTML/CSS/ES5.1 - no compiling C++, no SASS, no build steps, no python
- Multiple users - web login allows multiple users to enjoy your server at once
- Fast - node.js has built-in (background) async multi-threading, so it's super fast without the headaches
- Low-Memory - caching is done on the client, and the sessions are stateless, so the server stays fresh and clean
- For the Classroom - since there's no build steps and no compiling, it's great for teaching and learning
The goal is to be a great tool for the classroom and for younger or less-experienced techies that are good enough at googling, following instructions, and can copy/paste to make things work.
Go to Pokémap Web App
If you would like to get the code and build from scratch, here's what you need to do:
You need node.js v6.3.1 or higher NOT v4
# Setup the Server
git clone https://github.com/coolaj86/node-pokemap.git
pushd node-pokemap/
npm install
# Setup the Web Client
git submodule init
git submodule update
# Run the Server
node serve.js
POST http://127.0.0.1:3000/api/com.pokemon.go/login
{ username: '', password: '', provider: 'ptc' }
GET http://127.0.0.1:3000/api/com.pokemon.go/nearby?type=name&name=Provo,%20UT&pokemon=true&pokestops=true&gyms=true
Register a ptc
(Pokemon Trainer Club) account: https://sso.pokemon.com/sso/login
# Get the access_token
curl -X POST 'http://127.0.0.1:3000/api/com.pokemon.go/login' \
-H 'Content-Type: application/json; charset=utf-8' \
-d '{ "username": "johndoe", "password": "secret", "provider": "ptc", "location": { "type": "name", "name": "Provo, UT" } }'
# Get some Pokemon Map data
curl 'http://127.0.0.1:3000/api/com.pokemon.go/nearby?latitude=40.36915523640919&longitude=-111.75098587678943&altitude=0step=10&offset=0' \
-H 'Authorization: Bearer xxxxxxxxxxxxxxxxx'
{ "pokemons": [
{
"disappear_time": 1469159020156,
"encounter_id": "MTUzMjQxMjY4NTg4NDUyMTExMTc=",
"latitude": 40.36915523640919,
"longitude": -111.75098587678943,
"pokemon_id": 16,
"pokemon_name": "Pidgey",
"spawnpoint_id": "874d84035d7"
}
],
"pokestops": [
{
"active_pokemon_id": 19,
"enabled": true,
"last_modified": 1469157300759,
"latitude": 40.370669,
"longitude": -111.755525,
"lure_expiration": 1469158200716,
"pokestop_id": "1ef6996b547746c69e22dbe73af6fbb0.16"
},
{
"active_pokemon_id": null,
"enabled": true,
"last_modified": 1469156128717,
"latitude": 40.364965,
"longitude": -111.756411,
"lure_expiration": null,
"pokestop_id": "1494e52456d64e979fdee61437bfefa7.16"
}
],
"gyms": [
{
"enabled": true,
"guard_pokemon_id": 59,
"gym_id": "ffb14e36c7344c289457faa20319681c.16",
"gym_points": 10495,
"last_modified": 1469146875398,
"latitude": 40.360204,
"longitude": -111.761231,
"team_id": 2
}
]
}
Philosophy - make it easier for non-technical people.
Pokémon GO is used mostly by teenagers and young adults. Instead of creating code with the latest, coolest features we're redesigning this to work with existing phones and browers and without additional build steps or fancy tools.
We want Pokémap to be something that teenagers and high school teachers can easily use on any computer with minimal installation of programming languages or developer tools.
All node.js JavaScript
- no python
- no ruby
- minimal C++ (
No Build Steps
- HTML 5
- ES5.1 JavaScript (no ES6 build steps)
- CSS (no SASS build steps)
Based on the excellent work of PokemonGo-Map (python server, web client) and Pokemon-GO-node-api.
- Python & Web PokemonGo-Map - python, html, sass, ES6
- node pokemap - node, html, css, es5.1
- Pokemon-GO-node-api node
- Android Pokemap
- PokemonGo-DesktopMap
- Mila432/Pokemon_Go_API
- tejado's pokemongo-api-demo
- leegao's additions