TilemapEd is a tilemap editor for the Commander X16 retro computer.
For more information checkout this link https://cx16forum.com/forum/viewtopic.php?t=6365
It uses C++17, SDL2, SDL2_image and SDL2_ttf.
TilemapEd uses Dear ImGui for UI. A copy of the license is included in the repo LICENSE.ImGui
LICENSE.ImGuiFileDialog
A copy of Nerdfonts TTF fonts are included in the repo according to LICENSE.nerdfonts
Run "cmake CMakeLists.txt" to configure and then "make" to build in *nix.
In Windows in MSYS2 in MINGW64 Shell run "cmake --build . " to build.
To setup SDL2 in MSYS2 follow this guide msys2-SDL2-Setup.md
TilemapEd uses libxml2. To install in MSYS2 run "pacman -S mingw-w64-x86_64-libxml2".