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More monkey logic for containers and chimpering sounds (cmss13-devs#7636
) # About the pull request This PR increases the odds of monkey activity when contained in an object, adds a chance to place two chimpering sounds, and if in a locker both a higher chance of trying to escape as well as emotes for the locker. # Explain why it's good for the game Should no longer need to bap survivors for trying to hide monkeys. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> https://youtu.be/mqMKwIhK30M </details> # Changelog :cl: Drathek add: Monkeys in lockers can cause the locker to emote and have a higher chance of escaping soundadd: Monkeys now have a chance to use two different chimpers (existing sfx) /:cl:
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