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Problem: change log not updated (fix #357) (#358) #696

Problem: change log not updated (fix #357) (#358)

Problem: change log not updated (fix #357) (#358) #696

Workflow file for this run

name: Release
on:
push:
branches:
- main
paths-ignore:
- README.md
tags:
- "v*.*.*"
merge_group:
pull_request:
paths-ignore:
- README.md
jobs:
Unreal_Release_4_27:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=4.27 make
python change_version.py 4.27.0
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine4.27.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
Unreal_Release_5_0:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=5.0 make
python change_version.py 5.0.0
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine5.0.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
Unreal_Release_5_1:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=5.1 make
python change_version.py 5.1.0
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine5.1.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
Unreal_Release_5_2:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=5.2 make
python change_version.py 5.2.0
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine5.2.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
Unreal_Release_5_3:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=5.3 make
python change_version.py 5.3.0
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine5.3.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
Unreal_Release_5_4:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
token: ${{ secrets.GITHUB_TOKEN }}
submodules: recursive
- name: Prepare PlayCppSdk
run: |
TARGET=5.4 make
python change_version.py 5.4
- name: Package For Windows,Mac
run: |
FILENAME="CronosPlayForUnrealEngine5.4.zip"
zip -r ${FILENAME} Source Resources CronosPlayUnreal.uplugin
sha256sum ${FILENAME} > "checksums.txt"
echo "release_file=${FILENAME}" >> $GITHUB_ENV
echo "checksum_file=checksums.txt" >> $GITHUB_ENV
- name: Upload binaries and bindings to Release
uses: softprops/action-gh-release@v1
if: github.event_name == 'push' && contains(github.ref, 'refs/tags/')
with:
draft: true
files: |
${{ env.release_file }}
${{ env.checksum_file }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}