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chore: bump @dnd-kit/core from 6.2.0 to 6.3.1 #2949

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merged 1 commit into from
Dec 10, 2024

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@dependabot dependabot bot commented on behalf of github Dec 9, 2024

Bumps @dnd-kit/core from 6.2.0 to 6.3.1.

Release notes

Sourced from @​dnd-kit/core's releases.

@​dnd-kit/core@​6.3.1

Patch Changes

  • #1555 62f632a Thanks @​clauderic! - Added Tab to the list of default key codes that end a drag and drop operation. Can be customized by passing in a custom list of keyCodes to the KeyboardSensor options.

@​dnd-kit/core@​6.3.0

Minor Changes

  • #1539 0c6a28d Thanks @​irobot! - Make it possible to add visual cues when using activation constraints.

    Context

    Activation constraints are used when we want to prevent accidental dragging or when pointer press can mean more than "start dragging".

    A typical use case is a button that needs to respond to both "click" and "drag" gestures. Clicks can be distinguished from drags based on how long the pointer was held pressed.

    The problem

    A control that responds differently to a pointer press based on duration or distance can be confusing to use -- the user has to guess how long to keep holding or how far to keep dragging until their intent is acknowledged.

    Implementing such cues is currently possible by attaching extra event listeners so that we know when a drag is pending. Furthermore, the listener needs to have access to the same constraints that were applied to the sensor initiating the drag. This can be made to work in simple cases, but it becomes error-prone and difficult to maintain in complex scenarios.

    Solution

    This changeset proposes the addition of two new events: onDragPending and onDragAbort.

    onDragPending

    A drag is considered to be pending when the pointer has been pressed and there are activation constraints that need to be satisfied before a drag can start.

    This event is initially fired on pointer press. At this time offset (see below) will be undefined.

    It will subsequently be fired every time the pointer is moved. This is to enable visual cues for distance-based activation.

    The event's payload contains all the information necessary for providing visual feedback:

    export interface DragPendingEvent {

... (truncated)

Changelog

Sourced from @​dnd-kit/core's changelog.

6.3.1

Patch Changes

  • #1555 62f632a Thanks @​clauderic! - Added Tab to the list of default key codes that end a drag and drop operation. Can be customized by passing in a custom list of keyCodes to the KeyboardSensor options.

6.3.0

Minor Changes

  • #1539 0c6a28d Thanks @​irobot! - Make it possible to add visual cues when using activation constraints.

    Context

    Activation constraints are used when we want to prevent accidental dragging or when pointer press can mean more than "start dragging".

    A typical use case is a button that needs to respond to both "click" and "drag" gestures. Clicks can be distinguished from drags based on how long the pointer was held pressed.

    The problem

    A control that responds differently to a pointer press based on duration or distance can be confusing to use -- the user has to guess how long to keep holding or how far to keep dragging until their intent is acknowledged.

    Implementing such cues is currently possible by attaching extra event listeners so that we know when a drag is pending. Furthermore, the listener needs to have access to the same constraints that were applied to the sensor initiating the drag. This can be made to work in simple cases, but it becomes error-prone and difficult to maintain in complex scenarios.

    Solution

    This changeset proposes the addition of two new events: onDragPending and onDragAbort.

    onDragPending

    A drag is considered to be pending when the pointer has been pressed and there are activation constraints that need to be satisfied before a drag can start.

    This event is initially fired on pointer press. At this time offset (see below) will be undefined.

    It will subsequently be fired every time the pointer is moved. This is to enable visual cues for distance-based activation.

    The event's payload contains all the information necessary for providing visual feedback:

... (truncated)

Commits
  • 97c1609 Version Packages
  • 62f632a End keyboard drag operation when pressing tab
  • 060c982 Version Packages
  • 9175566 Merge branch 'master' into feature/constraint-cues
  • 0c6a28d Enable visual cues when using activation constraints.
  • See full diff in compare view

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Bumps [@dnd-kit/core](https://github.com/clauderic/dnd-kit/tree/HEAD/packages/core) from 6.2.0 to 6.3.1.
- [Release notes](https://github.com/clauderic/dnd-kit/releases)
- [Changelog](https://github.com/clauderic/dnd-kit/blob/master/packages/core/CHANGELOG.md)
- [Commits](https://github.com/clauderic/dnd-kit/commits/@dnd-kit/[email protected]/packages/core)

---
updated-dependencies:
- dependency-name: "@dnd-kit/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot requested review from damann and a team as code owners December 9, 2024 13:44
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Dec 9, 2024
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⚠️ No Changeset found

Latest commit: ad8f1c4

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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@Lelith Lelith merged commit da3997a into main Dec 10, 2024
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@Lelith Lelith deleted the dependabot/npm_and_yarn/main/dnd-kit/core-6.3.1 branch December 10, 2024 14:30
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