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Sandbox options
Determines rarity of gun part spawns in the world.
Please note that this option is found under the default "Loot Rarity" section of the sandbox options.
Determines rate of condition loss in parts as gun is fired:
- 1 - High
- 2 - Normal
- 3 - Low
- 4 - Very low
If true, when the player loots a firearm for the first time, the condition of the parts inside it will be randomly generated between the configured min and max values. The original condition of the firearm (assigned by the game) will be lost, and the firearm will instead adopt the condition of its most damaged part. Use this setting if you want more variety in condition when looting the world.
If false, when the player loots a firearm for the first time, the condition of all its parts will be equal to the condition of the firearm. Whatever condition the game originally decided to assign to the firearm will be preserved. Use this setting if you want behavior closer to the vanilla game experience.
When Always re-roll condition for parts is enabled, determines maximum percentage of condition for parts within looted firearms.
When Always re-roll condition for parts is enabled, determines minimum percentage of condition for parts within looted firearms.