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now that the basic architecture for effects is working it should be extended to support ITargeted effects that have multiple types they can target or who can target types in multiple zones. Support should also be added for targeting objects that don't live in CardZones such as AbstractActors
The text was updated successfully, but these errors were encountered:
now that the basic architecture for effects is working it should be extended to support ITargeted effects that have multiple types they can target or who can target types in multiple zones. Support should also be added for targeting objects that don't live in CardZones such as AbstractActors
The text was updated successfully, but these errors were encountered: