Hi I'm Chris, I am a systems and tools engineer with a focus on game development as well as an aspiring founder of an independent game development studio. Within my pinned repositoried are multiple unity packages I have developed for use accross my projects that you may find useful as well. I can be reached about these packages at [email protected]
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CommandPattern
CommandPattern PublicA small package providing tools for quickly implementing the command pattern in unity with support for commands that are optionally failable or undoable.
C# 2
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NoiseGenerators
NoiseGenerators PublicA collection of compute shaders to generate different types of noise textures
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CardEngine
CardEngine PublicThis is a package to provide cross project functionality for deck builder based game shuch as architecture for cards, card effects, and scriptable objects for storing card data
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CustomGraphs
CustomGraphs Publicthis is a code library to implement graphs who nodes hold generic c# types to avoid the need to reimplement graph theory algorthims across projects
C#
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MathLibrary
MathLibrary Publica library of various mathematical classes and functions I'd like to have across my projects
C#
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MarchingSquaresAlgorithim
MarchingSquaresAlgorithim PublicA unity project to experiment with implimentations of marching squares algorithim.
C#
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