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cmwedin/README.md

Hi I'm Chris, I am a systems and tools engineer with a focus on game development as well as an aspiring founder of an independent game development studio. Within my pinned repositoried are multiple unity packages I have developed for use accross my projects that you may find useful as well. I can be reached about these packages at [email protected]

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  1. CommandPattern CommandPattern Public

    A small package providing tools for quickly implementing the command pattern in unity with support for commands that are optionally failable or undoable.

    C# 2

  2. NoiseGenerators NoiseGenerators Public

    A collection of compute shaders to generate different types of noise textures

    C# 1 1

  3. CardEngine CardEngine Public

    This is a package to provide cross project functionality for deck builder based game shuch as architecture for cards, card effects, and scriptable objects for storing card data

    C# 4 2

  4. CustomGraphs CustomGraphs Public

    this is a code library to implement graphs who nodes hold generic c# types to avoid the need to reimplement graph theory algorthims across projects

    C#

  5. MathLibrary MathLibrary Public

    a library of various mathematical classes and functions I'd like to have across my projects

    C#

  6. MarchingSquaresAlgorithim MarchingSquaresAlgorithim Public

    A unity project to experiment with implimentations of marching squares algorithim.

    C#