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Loadout Customization - Items expanded & more... #7614
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Loadout Customization - Items expanded & more... #7614
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Would be nice if the vast majority, or all, purely cosmetic items like scarves, berets, or goggles, only cost 1 point instead of 2-3. Seems like it'll happen eventually anyway as the scope of cosmetic attachments and items increases. As it is right now though - TWE shoulder patch (1) + beret (3)? Then you can forget having your RMC bayonet (4) to go with it, even though it'd be thematically appropriate. Just seems oddly and unnecessarily restrictive for stuff that doesn't influence gameplay much/at all. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
I'd agree, but there's probably a reason why the prices were set the way they are. I'm guessing because they don't want marines running around with every cosmetic, making it more about picking your favorites rather then everything possible. I do see both sides though and I'll consider it after getting some more feedback. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Squad colored smock when? |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
Will update this soon. More stuff to come, ever evolving...
Explain why it's good for the game
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tags.Changelog
🆑 Crowford, Frans_Feiffer, VaNdU-jr, cuberound, armolitskiy
add: Added many new loadout items
/:cl: