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adds blinking laser to mortar impact on UPP vs USCM gamemode #7239
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harryob
merged 6 commits into
cmss13-devs:master
from
cuberound:more-mortar-warning-in-HvH
Nov 19, 2024
Merged
adds blinking laser to mortar impact on UPP vs USCM gamemode #7239
harryob
merged 6 commits into
cmss13-devs:master
from
cuberound:more-mortar-warning-in-HvH
Nov 19, 2024
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Sep 29, 2024
cuberound
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adds blinking laser to mortar impact on UPP vs USCM gamemode
WIP adds blinking laser to mortar impact on UPP vs USCM gamemode
Oct 9, 2024
If you wanted to make this more thematic and less gamey, it could be tied into a player's helmet HUD; if they wear the HUD, they get a flashing indication where the mortar will land, and if they don't wear it, then it's just normal mortar warnings. Seems like a very good change to help improve HvH anyway. |
harryob
requested changes
Oct 24, 2024
harryob
requested changes
Nov 19, 2024
cuberound
changed the title
WIP adds blinking laser to mortar impact on UPP vs USCM gamemode
adds blinking laser to mortar impact on UPP vs USCM gamemode
Nov 19, 2024
harryob
approved these changes
Nov 19, 2024
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About the pull request
humans need more telegraphing for firesupport as they are slow and get harmed a lot by it, impact goes by sounds start playing, 2,5 seconds pass, light starts flashing for one second, light stops flashing and second after that round hits.
Explain why it's good for the game
trying to make mortar more fair in upcoming UPP vs USCM gamemode
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balance: add flashing light to mortar impacts for UPP vs USCM gamemode
/:cl: