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# About the pull request <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> turns out the var checked by like only three things didn't need to be updated every life tick, who knew! thanks baycoders # Explain why it's good for the game removes a proc called on every carbon from life.dm # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: code: slightly optimised how pulse is checked by checking it when required rather than every lifetick /:cl: --------- Co-authored-by: Stan_Albatross <[email protected]> Co-authored-by: harryob <[email protected]>
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