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Buff to Smartgunner AP ammo (#7473)
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# About the pull request

This PR is a follow-up to #7428 where AP ammo didn't get adjusted since
fall off values are flat not percentage.

Essentially now SG regular ammo will be at 0.667% power on screen edge
(20) and armor penetrating ammo will be at 0.7% power on screen edge
(14). Prior to this change, armor penetrating ammo would be at 50% power
on screen edge (10).

# Explain why it's good for the game

Was not intended for one ammo type to be nerfed heavier than the other
for SG.

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl: Drathek
balance: Buffed SG armor penetration ammo damage falloff from 5 to 3.
/:cl:
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Drulikar authored Nov 3, 2024
1 parent aeaab0a commit 0df406b
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1 change: 1 addition & 0 deletions code/datums/ammo/bullet/special_ammo.dm
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Expand Up @@ -20,6 +20,7 @@
name = "armor-piercing smartgun bullet"
icon_state = "bullet"

damage_falloff = DAMAGE_FALLOFF_TIER_8
accurate_range = 12
accuracy = HIT_ACCURACY_TIER_2
damage = 20
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