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Release build with CUDA for Windows #21

Release build with CUDA for Windows

Release build with CUDA for Windows #21

Workflow file for this run

name: Release
on:
push:
tags:
- 'v*'
jobs:
release:
name: Release
permissions:
contents: write
strategy:
fail-fast: false
matrix:
platform:
- macos-latest
- windows-latest
runs-on: ${{ matrix.platform }}
steps:
- name: Checkout repository
uses: actions/checkout@v3
with:
lfs: true
- name: Install dependencies (ubuntu only)
if: matrix.platform == 'ubuntu-20.04'
# You can remove libayatana-appindicator3-dev if you don't use the system tray feature.
run: |
sudo apt-get update
sudo apt-get install -y libgtk-3-dev libwebkit2gtk-4.0-dev libayatana-appindicator3-dev librsvg2-dev
- name: Rust setup
uses: dtolnay/rust-toolchain@stable
- name: Rust cache
uses: swatinem/rust-cache@v2
with:
workspaces: './src-tauri -> target'
- name: Sync node version and setup cache
uses: actions/setup-node@v3
with:
node-version: 'lts/*'
cache: 'yarn' # Set this to npm, yarn or pnpm.
# CUDA
- uses: Jimver/[email protected]
if: matrix.platform == 'windows-latest'
id: cuda-toolkit
with:
cuda: '12.1.0'
- if: matrix.platform == 'windows-latest'
run: |
echo "Installed cuda version is: ${{steps.cuda-toolkit.outputs.cuda}}"
- if: matrix.platform == 'windows-latest'
run: |
echo "Cuda install location: ${{steps.cuda-toolkit.outputs.CUDA_PATH}}"
- if: matrix.platform == 'windows-latest'
run: nvcc -V
- name: Install frontend dependencies
# If you don't have `beforeBuildCommand` configured you may want to build your frontend here too.
run: yarn install # Change this to npm, yarn or pnpm.
- name: Build & release
uses: tauri-apps/tauri-action@v0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tagName: ${{ github.ref_name }} # This only works if your workflow triggers on new tags.
releaseName: 'Chitchat v__VERSION__' # tauri-action replaces \_\_VERSION\_\_ with the app version.
releaseBody: 'See the assets to download and install this version.'
releaseDraft: true
prerelease: false