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small fixes for #189 #190
small fixes for #189 #190
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Controls: | ||
* **WASD** | ||
* **E/Q** for up/down | ||
* **Shift** to go faster | ||
* **Esc** to exit | ||
* **F1** to Toggle input-mode (UI vs. scene navigation) | ||
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I'd have to ask you to remove these again, because the part about F1 is no longer true in latest development
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@@ -463,6 +463,7 @@ int main() // <== Starting point == | |||
avk::application_name("Auto-Vk-Toolkit Example: Ray Query in Ray Tracing Shaders"), | |||
avk::required_device_extensions() | |||
// We need several extensions for ray tracing: | |||
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME) |
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Please unify whitespaces (see line below)
@@ -451,6 +451,7 @@ int main() // <== Starting point == | |||
avk::application_name("Auto-Vk-Toolkit Example: Real-Time Ray Tracing - Custom Intersection Example"), | |||
#if VK_HEADER_VERSION >= 162 | |||
avk::required_device_extensions() | |||
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME) |
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Please unify whitespaces (see line below)
@@ -465,6 +465,7 @@ int main() // <== Starting point == | |||
avk::application_name("Auto-Vk-Toolkit Example: Real-Time Ray Tracing with Shadows and AO"), | |||
avk::required_device_extensions() | |||
// We need several extensions for ray tracing: | |||
.add_extension(VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME) |
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Please unify whitespaces (see line below)
no activity |
#189