Release 0.2.2
Added free cursor movement support for Gamepads to Lunex.
Changes
Now each Cursor2d
requires this bundle for picking to work
PointerBundle::new(PointerId::Custom(pointer::Uuid::new_v4())),
- Added
GamepadCursor
marker component, that you can add to your cursor to make it pull data from gamepad instead of mouse.
Full Changelog: 0.2.1...0.2.2