Releases: btipling/foundations
Releases · btipling/foundations
v0.0.1
Reason
Switching to Vulkan, this is a before the switch release 😅
What's Changed
- instanced circle by @btipling in #1
- Plane distance scene by @btipling in #2
- stub out plane math by @btipling in #3
- Add ability to set camera heading by @btipling in #4
- Broke look at, this fixes it, changes mode behavior by @btipling in #5
- Fix world scale by @btipling in #6
- Make the pointer look more like a pointer by @btipling in #7
- Add a little sphere at the origin by @btipling in #8
- Way better sphere by @btipling in #9
- Add a cube for measuring plane distance by @btipling in #10
- Reduce vertices by @btipling in #11
- plane closest point to origin by @btipling in #12
- Point to cube on plane by @btipling in #13
- Reflection across a plane by @btipling in #14
- Fix my sphere by @btipling in #15
- fix cull winding order by @btipling in #16
- Plane extraction scene by @btipling in #17
- fix this stuff by @btipling in #18
- Make the projection/frustum code more understandable by @btipling in #19
- frustum extraction enhancement by @btipling in #20
- plane extraction actually works by @btipling in #21
- formalize plane transform as a method on the plane by @btipling in #22
- Better camera inverse by @btipling in #23
- Finally, I can see the columns by @btipling in #24
- Update to new zig version by @btipling in #25
- fix left handed rotations by @btipling in #27
- cgpoc chapter 4 by @btipling in #28
- better theme by @btipling in #29
- CGPOC Chapter 5 Textures by @btipling in #30
- unified shaders by @btipling in #31
- Chapter 6 from CGPOC by @btipling in #32
- support texture binding when bindless is not available by @btipling in #33
- cgpoc chapter 7 by @btipling in #34
- Support lighting models with textures by @btipling in #35
- better solar system by @btipling in #36
- Chapter 8 of CGPOC: Shadows by @btipling in #37
- CGPOC chapter 9 cubemaps and env apping by @btipling in #38
- chapter 10 surface details by @btipling in #39
- tessellation by @btipling in #40
- CGPOC chapter 13 geometry shading by @btipling in #41
- chapter 14 rendering techniques by @btipling in #42
- chapter 15, simulating water by @btipling in #43
- Update README.md by @btipling in #44
- ray tracing by @btipling in #45
- Update README.md by @btipling in #46
New Contributors
Full Changelog: https://github.com/btipling/foundations/commits/v0.0.1