adding dependencies through mingw #13
Workflow file for this run
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name: Build and Upload Release Binaries | ||
on: | ||
release: | ||
types: [created] | ||
workflow_dispatch: | ||
jobs: | ||
build: | ||
runs-on: ${{ matrix.os }} | ||
strategy: | ||
matrix: | ||
os: [ubuntu-latest, macos-latest, windows-latest] | ||
include: | ||
- os: ubuntu-latest | ||
binary_name: lm-linux | ||
extension: "" | ||
- os: macos-latest | ||
binary_name: lm-macos | ||
extension: "" | ||
- os: windows-latest | ||
binary_name: lm-windows | ||
extension: ".exe" | ||
steps: | ||
- name: Checkout code | ||
uses: actions/checkout@v3 | ||
with: | ||
submodules: recursive # This ensures submodules are pulled and initialized | ||
- name: Install dependencies on Linux | ||
if: matrix.os == 'ubuntu-latest' | ||
run: sudo apt-get update && sudo apt-get install -y build-essential ninja-build libqhull-dev libgraphviz-dev | ||
- name: Install dependencies on macOS | ||
if: matrix.os == 'macos-latest' | ||
run: brew install cmake ninja qhull graphviz # or any other required dependencies for macOS | ||
- name: Install dependencies on Windows | ||
if: matrix.os == 'windows-latest' | ||
run: | | ||
choco install mingw | ||
choco install pacman | ||
pacman --noconfirm -S mingw-w64-x86_64-cmake | ||
pacman --noconfirm -S mingw-w64-x86_64-ninja | ||
pacman --noconfirm -S mingw-w64-x86_64-gcc | ||
pacman --noconfirm -S mingw-w64-x86_64-qhull | ||
pacman --noconfirm -S mingw-w64-x86_64-zlib | ||
pacman --noconfirm -S mingw-w64-x86_64-graphviz | ||
- name: Build binary on Linux and macOS | ||
if: matrix.os != 'windows-latest' | ||
run: make | ||
shell: bash | ||
- name: Build binary on Windows | ||
if: matrix.os == 'windows-latest' | ||
run: | | ||
cmake -G "MinGW Makefiles" | ||
mingw32-make | ||
shell: cmd | ||
- name: Upload Release Asset | ||
if: github.event_name == 'release' | ||
uses: actions/upload-release-asset@v1 | ||
with: | ||
upload_url: ${{ github.event.release.upload_url }} | ||
asset_path: ./build/${{ matrix.binary_name }}${{ matrix.extension }} | ||
asset_name: ${{ matrix.binary_name }}${{ matrix.extension }} | ||
asset_content_type: application/octet-stream |