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pull in updates

pull in updates #58

Triggered via pull request September 21, 2023 06:31
Status Failure
Total duration 16m 12s
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build.yml

on: pull_request
spelling
4s
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Matrix: build-ubuntu
clang-format
47s
clang-format
Matrix: build-windows
Matrix: clang-tidy
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4 errors and 2 warnings
clang-tidy (clang-ue4-x64-release): src\unrealsdk\game\bl3\bl3.cpp#L266
clang-tidy: rvalue reference parameter 'str' is never moved from inside the function body (cppcoreguidelines-rvalue-reference-param-not-moved)
clang-tidy (clang-ue4-x64-release): src\unrealsdk\unreal\structs\gobjects.cpp#L14
clang-tidy: static member accessed through instance (readability-static-accessed-through-instance)
clang-tidy (clang-ue4-x64-release): src\unrealsdk\unreal\structs\gobjects.cpp#L14
clang-tidy: static member accessed through instance (readability-static-accessed-through-instance)
clang-tidy (clang-ue4-x64-release)
Found 3 clang-tidy issues
clang-tidy (clang-ue3-x86-release)
The following actions uses node12 which is deprecated and will be forced to run on node16: asarium/clang-tidy-action@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
clang-tidy (clang-ue4-x64-release)
The following actions uses node12 which is deprecated and will be forced to run on node16: asarium/clang-tidy-action@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/