A remake of the SNES classic Bomberman with SDL.
This project was developed in 2011 during my undergrad. Many things have changed in my way of programming since then. In 2015, I started to refactor it and also add some features.
g++
libsdl 1.2
$ make
$ make run
- Refactor 'global.h'
- Fix text bug
- Fix sound bug
- AI for enemies