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NATNEG: Connect to local IP address when needed #569

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@sepalani sepalani commented Aug 2, 2024

This PR fixes matchmaking issues between players sharing the same public IP address.

Ready to be reviewed & merged.

@sepalani sepalani requested a review from barronwaffles August 2, 2024 20:17
@sepalani sepalani marked this pull request as draft August 24, 2024 08:41
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I changed it back to draft as there might be cases where both players might share the same public IP (and sharing the same ISP) but aren't from the same internal network. As far as I understand, GameSpy's NATNEG server acts like a STUN server and I'm investigating ways to address matchmaking issues using a relay server (TURN server) a bit like UniSpyServer's GameTrafficRelay.

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