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The IDE will now build a fake framework with the xcframework included…
… as a resource. This will make this distribution compatible with Carthage.
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RMStore.xcodeproj/xcshareddata/xcschemes/RMStore-ContainerFramework.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "1130" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "D064399D23A85E0E0083EF25" | ||
BuildableName = "RMStore-ContainerFramework.framework" | ||
BlueprintName = "RMStore-ContainerFramework" | ||
ReferencedContainer = "container:RMStore.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES"> | ||
<Testables> | ||
</Testables> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
<MacroExpansion> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "D064399D23A85E0E0083EF25" | ||
BuildableName = "RMStore-ContainerFramework.framework" | ||
BlueprintName = "RMStore-ContainerFramework" | ||
ReferencedContainer = "container:RMStore.xcodeproj"> | ||
</BuildableReference> | ||
</MacroExpansion> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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# RMStoreDemo-macOS | ||
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These materials build all of the iphoneos-derived demo applications, as described | ||
below. The all share the same source code, although Apple TV requires its own | ||
resources, and the targets link to appropriate versions of the RMStoreFramework. | ||
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- iPhone/iPad and simulators | ||
- Mac Catalyst | ||
- Apple TV and simulator | ||
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Note that in-app-purchases (even in the IAP sandbox) aren't supported by _any_ of the | ||
simulators, and you'll need a real device to try the demos. All of the simulators except | ||
Apple TV simulator can pull the products from the Apple Store, though. You'll need a | ||
real Apple TV to see anything useful with the demo. | ||
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# RMStoreDemo-macOS | ||
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These materials build the macOS native demo application. |
File renamed without changes.
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>$(DEVELOPMENT_LANGUAGE)</string> | ||
<key>CFBundleExecutable</key> | ||
<string>$(EXECUTABLE_NAME)</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>$(PRODUCT_NAME)</string> | ||
<key>CFBundlePackageType</key> | ||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleVersion</key> | ||
<string>$(CURRENT_PROJECT_VERSION)</string> | ||
</dict> | ||
</plist> |
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// | ||
// RMStore_ContainerFramework.h | ||
// RMStore-ContainerFramework | ||
// | ||
// Created by Jim Derry on 12/16/19. | ||
// | ||
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#import <Foundation/Foundation.h> | ||
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//! Project version number for RMStore_ContainerFramework. | ||
FOUNDATION_EXPORT double RMStore_ContainerFrameworkVersionNumber; | ||
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//! Project version string for RMStore_ContainerFramework. | ||
FOUNDATION_EXPORT const unsigned char RMStore_ContainerFrameworkVersionString[]; | ||
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// In this header, you should import all the public headers of your framework using statements like #import <RMStore_ContainerFramework/PublicHeader.h> | ||
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