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jung edited this page Aug 15, 2024
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- Primitive types 1. Operator 2. Control flow 3. Array 4. Object 5. Recursion 6. Inheritance 7. Package
- Interface 9. Static 10. Inner class 11. Exception handling 12. java.lang package 13. java.math package 14. java.util package
- Date and Calendar 16. Format 17. java.time package 18. Collection framework 19. Generic 20. Enum 21. Annotation
- Thread 23. Lambda and Stream 24. I/O Stream 25. Network
- Construction and Destruction of Objects
- Common methods for all Objects
- Class and Interface
- Generic
- Enum and Annotation
- Method
- General principles for programming
- Exception handling
- Concurrency
- Serialization
- Part1 JUnit
- Part2 Different Testing Strategies
- Part3 Working with JUnit5 and other tools
- Part4 Working with modern frameworks and JUnit5
- Part5 Developing applications with JUnit5