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cmake: workaround _num_cores being 0 under qemu emulation #256
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If you're doing something weird like trying to cross compile bits of ceph using qemu emulation, cmake can think there are zero CPU cores. This is because cmake counts "processor" lines in /proc/cpuinfo, which don't exist when running under qemu-aarch64:
This in turn causes heavy_compile_job_pool to not be set, which later makes the build fail, as that pool is referenced in src/tools/ceph-dencoder/CMakeLists.txt. We can work around the problem by setting _num_cores to 1 in this case.
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