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Merge pull request #94 from noob-hu-yaar/main
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Added a Flutter UI simple game
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aman-raza authored Oct 9, 2020
2 parents c6c7b66 + 7b50ab9 commit 164380f
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27 changes: 27 additions & 0 deletions Rolling Dice/README.md
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# Rolling Dice
> **This is a simple rolling dice app, built with the intention of applying and learning things like basic Animation, splash screen, app icon etc. in Flutter UI development.**<p></p>
> **Flutter made Apps are cross-platform, and uses *Dart Language* as the base language.**
## Features
> - **The App doesn't come up with the default flutter icon logo. Instead it comes up with the following icon, which is given by me.**
![app](https://user-images.githubusercontent.com/48630662/95249197-f87a8500-0835-11eb-96e4-4766ce1c85c5.jpg)





..
> - **The App is made for animation learning purposes, and comes with basic animation features like an Animation Controller and Curved Animation**
> - **Upon pressing the roll button, both the dice throw a random value everytime.**
> - **Gestures have also been included, due to which a double tap on any of the dice, executes a throw on both the dice.**
> - **A view of the *Home Screen* upon opening, on an Android platform.**
![Screenshot_20201006-232145](https://user-images.githubusercontent.com/48630662/95249270-0c25eb80-0836-11eb-9370-00da300ff03b.jpg)
> - **A splash screen can also be observed on the screen, while the Home Screen gets started for loading after opening the App.**
..
## Working Video
> **[Video](https://www.dropbox.com/s/fos5f4gax3gupxm/Edited_20201006_233401.mp4?dl=0).**
## Resources to get started with
> **[The official documentation](https://flutter.dev/docs) is undoubtedly the best documentary to get started with, which provides tutorial and sample guidance for Flutter App development.**
63 changes: 63 additions & 0 deletions Rolling Dice/android/app/build.gradle
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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 28

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

lintOptions {
disable 'InvalidPackage'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.demo"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
7 changes: 7 additions & 0 deletions Rolling Dice/android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.demo">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
47 changes: 47 additions & 0 deletions Rolling Dice/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.demo">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="demo"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
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package io.flutter.plugins;

import androidx.annotation.Keep;
import androidx.annotation.NonNull;

import io.flutter.embedding.engine.FlutterEngine;

/**
* Generated file. Do not edit.
* This file is generated by the Flutter tool based on the
* plugins that support the Android platform.
*/
@Keep
public final class GeneratedPluginRegistrant {
public static void registerWith(@NonNull FlutterEngine flutterEngine) {
}
}
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package com.example.demo

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity() {
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<item>
<bitmap
android:gravity="center"
android:src="@drawable/launch_image" />
</item>
</layer-list>
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18 changes: 18 additions & 0 deletions Rolling Dice/android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">@android:color/white</item>
</style>
</resources>
7 changes: 7 additions & 0 deletions Rolling Dice/android/app/src/profile/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.demo">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
31 changes: 31 additions & 0 deletions Rolling Dice/android/build.gradle
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buildscript {
ext.kotlin_version = '1.3.50'
repositories {
google()
jcenter()
}

dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}

allprojects {
repositories {
google()
jcenter()
}
}

rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}

task clean(type: Delete) {
delete rootProject.buildDir
}
29 changes: 29 additions & 0 deletions Rolling Dice/android/demo_android.iml
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<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android" name="Android">
<configuration>
<option name="ALLOW_USER_CONFIGURATION" value="false" />
<option name="GEN_FOLDER_RELATIVE_PATH_APT" value="/gen" />
<option name="GEN_FOLDER_RELATIVE_PATH_AIDL" value="/gen" />
<option name="MANIFEST_FILE_RELATIVE_PATH" value="/app/src/main/AndroidManifest.xml" />
<option name="RES_FOLDER_RELATIVE_PATH" value="/app/src/main/res" />
<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/app/src/main/assets" />
<option name="LIBS_FOLDER_RELATIVE_PATH" value="/app/src/main/libs" />
<option name="PROGUARD_LOGS_FOLDER_RELATIVE_PATH" value="/app/src/main/proguard_logs" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/app/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/app/src/main/kotlin" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gen" isTestSource="false" generated="true" />
</content>
<orderEntry type="jdk" jdkName="Android API 25 Platform" jdkType="Android SDK" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Flutter for Android" level="project" />
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
</component>
</module>
4 changes: 4 additions & 0 deletions Rolling Dice/android/gradle.properties
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org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true
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6 changes: 6 additions & 0 deletions Rolling Dice/android/gradle/wrapper/gradle-wrapper.properties
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#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.2-all.zip
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